The reason I wasn't keen on exploring with the King units was because almost all of our terrain is movement cost 2 or 3. So a 1.1.2 doesn't get us very much more information than a warrior, so why take a risk? But we didn't start with any warriors, so I've got a sword poking around now. Might be interesting to put a King on a boat to check out the interior of Europe, although that too might be risky.
Longships do bust the fog rather quickly. We should make 2-3 more contacts on Bede's initial turns. (Abbasids and Byzantines, at least).
What struck me as odd was that the Danes spent money on the first production cycle. Must have been an embassy.
All of our Kings are 1.1.2. . I had them all out wandering.
Just to further clarify my research chocie: I suspect starting Byzantine Ingenuity --> Seafaring will get us to Blacksmiths about 7-8 turns later than going Seafaring --> Smithing. It'll probably be 40 turns before we get our pop back up after an initial settlement splurge, so we would be unlikely to get Seafaring in much less than 40 turns anyway. After our pop gets back up, we should be able to research Seafaring @2nd or 3rd fairly quickly. And we'll have an expensive tech to boot.
Longships do bust the fog rather quickly. We should make 2-3 more contacts on Bede's initial turns. (Abbasids and Byzantines, at least).
What struck me as odd was that the Danes spent money on the first production cycle. Must have been an embassy.
All of our Kings are 1.1.2. . I had them all out wandering.
Just to further clarify my research chocie: I suspect starting Byzantine Ingenuity --> Seafaring will get us to Blacksmiths about 7-8 turns later than going Seafaring --> Smithing. It'll probably be 40 turns before we get our pop back up after an initial settlement splurge, so we would be unlikely to get Seafaring in much less than 40 turns anyway. After our pop gets back up, we should be able to research Seafaring @2nd or 3rd fairly quickly. And we'll have an expensive tech to boot.