OK, here we go. Diplo check: Entire world is at peace. Spain and England are up by three and four techs, France and Holland are even with us. The flavor tech cost bug strikes again; England is offering her monopoly on Protestantism to us for 12 gold. Question: do we want to revolt to Protestantism? Catholic Monarchy is the same as standard Monarchy, except that according to the editor, it has war weariness (the Civilopedia doesn't mention that.) Protestant Monarchy has the best attributes of both standard Republic and standard Democracy. It has low war weariness and some unit support like standard Republic, but gives faster workers, minimal corruption, and still only 1/turn unit support like standard Democracy. And it has the tile trade bonus of course. I think the government change is a no-brainer. We purchase Protestantism for the aforementioned 12 gold and revolt. 2 turns of anarchy - hey, that's right, we're religious. Can't resell Protestantism to either France or Spain. Can resell it to Holland, but they don't have anything to offer right now. ========== 1522 AD: We're a Protestant Monarchy. Income jumped from 84 at the beginning of my turn to 129 now - definitely well worth the revolt. I agree with Jabah that the city of Ceuta needs to grow up now; but it should be an economic producer, not a military barracks. It starts an aqueduct. 1525 AD: Buy Gunpowder for about 2000 gold total from England, and three-fer it to France for Banking and Holland for Naval Ordnance. England has a monopoly on Colonization. Little else happened. Just building cities and such. Notes for next leader: - Belem had a granary rushed, and can make +5 food surplus. This will be our worker farm. Let it build the current pikeman while it's growing up to size 6, then farm workers. Make sure to keep irrigating its plains. - The carrack way out west is picking up map information for sale. Remember that carracks don't sink in ocean. There are a few carracks around, fortified, that didn't have anything to do. - I just realized something. We can cram in multiple cities around every gold/gems/silver resource, and ALL of those cities could then build the appropriate mine. Should we take advantage of this? - A three-fer is available, Piracy for Fortification for Colonization, but we aren't anywhere near able to afford it. All the Europeans besides us do have Colonization. - Rio will have enough shields for the Colonial Capital in about 10 turns, but it might be a few more turns after that before we can afford the tech. Just leave it on its Palace prebuild until we can. Once this gets built, we should be in really good shape. - I accidentally clicked ahead to 1531 AD before saving. Nothing has been done on the 1531 AD turn.