Carbon_Copy
Elemental
EDIT: The game format has changed since the original ground rules that I drew out. Here are the current ones
Here's the setup:
Civ: Egypt
Difficulty: Emperor
Map size: Large
Age: 3B
Landform: sparse Archipelago (80% water? I can never remember what percentage is represented by each of the 3 choices)
Climate: cold, dry
Opponents: 8 Random
Barbarians: Random
Victory conditions enabled: Conquest, Spaceship. Diplo also enabled, but not allowed as a player victory.
Depending on starting positions, this game could be a lot better or a LOT worse than your typical Emperor game. Hopefully the fewer-than-max civs, poor land, and research penalty for a large map will slow down the AI tech advancement to something less extreme. If we're lucky, we'll draw a non-polar start with access to one or two other civs. If we aren't, we'll be by ourselves on a pure tundra island at the south pole across 10 squares of ocean to our nearest neighbor.
The map conditions (3 billion, small archipelago) also will suggest that we (and probably everyone else) will not have sources for all ship-building components or strategic resources on our home island, so I doubt that even the spaceship victory will just be as simple as sitting back and building parts in peace.
The play format will be as follows:
Anyone plays. Nobody can play twice in a row, though. State your intention to play the game, and you'll have 8 hours to complete your turns and post. Simple
Remember, only say you have it when you are ready to play NOW. You have 8 hours to get a turn played or the ball gets passed (unless you can get it posted before someone else grabs it). Also, remember that while Diplo is allowed as a victory condition for the AI, we are NOT allowed to win by diplomacy (but we SHOULD strive to control the building).
Good Luck.
Here's the setup:
Civ: Egypt
Difficulty: Emperor
Map size: Large
Age: 3B
Landform: sparse Archipelago (80% water? I can never remember what percentage is represented by each of the 3 choices)
Climate: cold, dry
Opponents: 8 Random
Barbarians: Random
Victory conditions enabled: Conquest, Spaceship. Diplo also enabled, but not allowed as a player victory.
Depending on starting positions, this game could be a lot better or a LOT worse than your typical Emperor game. Hopefully the fewer-than-max civs, poor land, and research penalty for a large map will slow down the AI tech advancement to something less extreme. If we're lucky, we'll draw a non-polar start with access to one or two other civs. If we aren't, we'll be by ourselves on a pure tundra island at the south pole across 10 squares of ocean to our nearest neighbor.
The map conditions (3 billion, small archipelago) also will suggest that we (and probably everyone else) will not have sources for all ship-building components or strategic resources on our home island, so I doubt that even the spaceship victory will just be as simple as sitting back and building parts in peace.
The play format will be as follows:
Anyone plays. Nobody can play twice in a row, though. State your intention to play the game, and you'll have 8 hours to complete your turns and post. Simple
Remember, only say you have it when you are ready to play NOW. You have 8 hours to get a turn played or the ball gets passed (unless you can get it posted before someone else grabs it). Also, remember that while Diplo is allowed as a victory condition for the AI, we are NOT allowed to win by diplomacy (but we SHOULD strive to control the building).
Good Luck.