(0) 1898 AD - We still have Jaguar Warriors
Increase science - Satellites 1 turn earlier.
Techs left to get - Superconductor, Nuke, Laser.
NOBODY else has started a spaceship, while we have 4 parts built.
It will take a while, but I begin the process of getting rid of the junk units.
Russia will pay cash up front for luxuries - I take the money ($950) and run.
We now have plenty of unit upgrade money.
GOALS - Spaceship ASAP.
(I) Have to hire a couple of entertainers in junk productions cities.
This late is the game it takes way to long to check for possible disorder.
(1) 1900 AD - We continue to bomb the *#$(! out of Germany.
I will be doing this every turn.
We are so close to winning - I fortify many of our workers.
Tatung is captured.
Tientsin is captured - bb sunk in port.
(I) France / Egypt peace treaty.
(2) 1902 AD - Shantung is captured - BB / Tran destoryed in port.
(I) France / Germany peace treaty.
Begin research on SuperConductor 9 turn eta.
Oh goodie - I get the domestic nag wanting aqueducts / hospitals.
I hope the patch lets us shut her UP.
SpacePart #5 completes
(3) 1904 AD - Macao is captured - 2 bombers caught in airport.
(I) Russia wants spaceflight - TAKE A HIKE.
Just Cautious, but that B$$!@!@# declares war.
Really stupid - She prepaid for the luxury.
SpacePart #6 completes
(4) 1906 AD - The AI can be so silly sometimes.
They amphib by Macao, the same spot they could reach by rail.
We have no alliance vs. Germany - A peace treaty is signed.
We get all their money - $128.
They are been crippled at this point - 4 large cities by the capitial, all hurting for infastructure.
We sign peace with Egypt, get a mere $4 (all they had).
(I) I think I will pass on a UN vote.
(5) 1908 AD - We begin bombing Russia instead.
(6) 1910 AD - Our air sucks vs. China. Barely dented Hangchow.
(7) 1912 AD - Hangchow is captured - caught a bb in port.
Chengdu is captured - again catch a bb in port.
(8) 1914 AD - Nanking is captured - just 1 defender!
(I) SpacePart #7 completes
No other Civ has even started - this game is wrapped.
(9) 1916 AD - The bombardment of Xinjan begins - Size 11 is to large to capture.
The landing force by Bed Breaker included a settler.
We can know repair the road back to the airport.
Shanghai is captured.
The French sneak a horse colony in the middle of our lands.
I rush a temple in Satsuma so the we will wipe it out culturally.
(I) France / China peace treaty.
(10) 1918 AD - This time I have to cleanup a Russian landing by Bed Breaker.
Xinjan just won't go down to size 6. Maybe the next person will have better luck.
Check the Diplo screen - still no money to be map. Just get chump change for world map.
Summary -
This game is WON
Who wants to be next?
Just need a couple more rounds to finish it.
My 10 max went a lot quicker then expected.
Even with 20 turns I couldn't finish, science just taking to long with Monarchy.
http://www.civfanatics.net/uploads/RDB6-1918AD.zip