(0) 1450AD I'm somewhat confused as to how our civ is configured. reagan was gearing us up for all out war, with most cities on break-even food + high shields and a number of cities building tanks rather than things like libraries. It's not bad planning, but we have nothing to gain from attacking our nearby civs, except for India of course. We already have more than enough forces to kill Gandhi, for that matter. So here comes the massive veto stamp, designed to turn us into a research powerhouse...
Wake our fortified workers and put them to, umm, work. Lots of tiles get irrigated to increase growth. Aarhus is stuck at size 13? That's not what we want! It grabs some nearby tiles and gets irrigated to grow. Even with every worker put to the task, we are nowhere close to the job needed; I get three of our cities upgraded up to snuff, the rest still need attention. Farsund switched from tank to Library. Karasjok is sitting at size 12, unable to grow? Hospital rushed (we have 25,000g!) Courthouse rushed in Lahore. Kohlapur gets a hospital. Copenhagen still needs a granary (I guess we always skipped it!) New Oslo needs a lot of stuff - hospital is rushed first so it can keep growing. Christiania gets a library. I make more switches, but don't want this to run too long. We were missing a lot of needed courthouses, for some reason. I trade Hannibal Motorized Transportation for Amphibious Warfare; on this map, we may potentially want to build marines. We're researching Radio at the minimum rate, not much I can do to change that at this point. Let's see how good we can be at researching by the time I finish this turn.
(1) 1455AD An insane amount of stuff completes due to my heavy spending, and I keep right on doing so. There's just too many things to build right now, and if we have a huge cash surplus, I'm going to put it to use. Celts sign Mongols to a trade embargo against us; oh yeah, we are at war with Brennus. That's not exactly a threat. Hmm, why is our FP city the one running the scientist? Shouldn't we be using a corrupt one for that? For you lurkers out there, here's what it means to reconfigure cities with workers: Aarhus was on max shields before, running 95 shields/turn and not growing at all. After reconfiguring it with irrigating, Aarhus now is getting 40 shields/turn and running +20 food. That's customization!
(2) 1460AD Tons more stuff built, we are down to "only" 18,500g. We are making 1300gpt but I'm spending closer to 3500gpt right now. Lots of fun moving workers around. At least with changing so many tiles around our world map is worth lots of cash!
(3) 1465AD I sink a few Celtic ironclads, just waiting for Brennus to talk. After 4 worker turns, I manages to irrigate our whole continent to my content. Now, in another few turns I will have to start mining it over again. Good thing no one else has hit Modern Age yet. F3 reveals a good reason why: England and Ottomans are in Communism (Carthage is a democracy though, so look for the next breakthrough to come from them).
(4) 1470AD Brennus lands some obsolete units in our territory (and yes, I let him do so). As some would say, it's clobberin' time! We sink 3 ironclads, kill a rifle, musket, and 6 other ancient age units. (Why don't the AI civs upgrade more?) A regular archer though does kill our elite MDI, in a truly bizzare strand of RNG luck. I do promote two tanks to elite status though using their blitz ability. Healfdene Bloodaxe wins a battle as well, but does not promote to elite.
(Note: try to produce another leader with Healfdene if at all possible. He's already produced two leaders, and it would be incredible if he popped a third one as a guerrila!) Now we can sign peace with Brennus, getting 60g in the deal. Don't mess with us again! Bergen is the first city to max out in population at size 14 (small because it has to give Aarhus a lot of its tiles) and it gets mined back to high shields. Stavanger and Christiana also max out at size 12 due to the "Aarhus" effect. Liz has Radio this turn; since we will get it for free in 7 more turns, I'll pass on buying it. Another side effect of our massive growth rate is to be #1 in family size on the F11 screen (5 children!) End of war "happiness" means I have to increase luxuries up to 20%.
(5) 1475AD Ottomans land two tanks next to India's last city. Will Gandhi survive another turn? Ottomans, English, and Carthage are all in Modern age now. They all want 7000g for Radio which we will get for free in 6 turns; no deal. I'm going to shoulder T-Hawk with the responsibility for catching us up in tech on his turn, as it simply would not be worth it to end the min science research right now. Aarhus starts a prebuild right now for a wonder, just in case the AI civs beeline to Fusion.
(6) 1480AD The Ottoman tanks attack, and:
Farewell Gandhi; you were a worthy foe, but never a true match for the Naked Vikings! Stockholm maxes out at size 15, though since it has those wheats it will still keep growing even at max shields. Copenhagen maxes out at size 16. A lot of our core cities will be stuck at a fairly small size due to the way they are packed in there.
(7) 1485AD Carthage sneak attacks England! Could get interesting. Pretty slow turn otherwise, just mining the tiles of cities which have finished their growth.
(8) 1490AD Not much, just watching some nice naval battles between England and Carthage. Reykjavik maxes out at size 17 this turn.
(9) 1495AD More cool naval battles that we can see. Bodo reaches its full size at 16.
(10) 1500AD Quiet last turn. I've got a lot of notes on how to proceed though...
I've left T-Hawk just under 14,000g and us making +1257gpt. We will discover Radio next turn and enter the Modern Age; where to proceed from there will depend on which civs have which techs. Obviously we want to get the UN and then race for the spaceship as much as possible. Aarhus has a prebuild going at the moment; it probably is a premature one, but I wanted to have one in place just in case. Aarhus will hit size 18 next turn and then should have its tiles mined to break-even food; it should hit about 130 shields/turn after this is done.
I've left about 10 workers fortified next to Aarhus to do anything I might have missed this turn. Our military is similarly stacked next to coal mountain in the heart of our homeland.
Many cities are on artillery right now for lack of anything else to build; if we are short on money, they could go to wealth (though I don't like that option much). Obviously if we can trade an outdated tech for some oil, it would benefit us greatly and let us get an airforce going again. We should be able to research at a reasonable rate now, as I poured a ton of money into developing our civ. Trading will be the key for the next round. I certainly had fun reconfiguring our civ, and I want to THANK reagan and others for not getting rid of our workers once the continent was railed. They were all needed, and then some. Good luck on the next turn!
RBE6 1500AD