IHT : switch to buddhism
Turn 1 :
Hatty completes The Great Lighthouse
I move troops next to Darius. The spy would probably get there too late to steal anything. That would be some wasted EPs, but not big deal. I need that iron asap to start some swords. The cities are kinda of short of stuff to build. And we have a good happiness cap, cities should grow. We should limit whipping I guess, till we have markets available
Turn 2 : declare on Darius.
Wang wants us to join against Shaka. No thank you, you're a nice buddy but not right now, WHEOOH
Turn 3 : Darius was building swords, I feel sorry for him
Shaka's doing HBR and Hatty calendar. C'mon guys, we need to focus here. Currency, construction anyone ?
Susa starts Chichen Itza, waiting to grow again before starting a settler
Turn 4 : crappy RNG, I shouldn't have felt sorry for Darius. I lost two axes to a sword who didn't get a single scratch. Had some nice odds after kiling an archer at 30% and a sword at 45%. The city fell eventually and Darius was down to one city. We are short of axes, glad Shaka is busy elsewhere.
I'm still reluctant to whip the capital, to resume building troops.
BTW, we kill a general who were built while Darius sword did those amzing fights
Turn 5 : set units to heal, which concidentally give the spy time to get into Darius last city.
Turn 6 : Susa gets to happy cap at size 5. Switch from Chichen to settler.
Pasargadae finishes a barracks and picks up the wonder coin alchemy from Susa
Our spy in Elephantine is stumbled upon. Annoying
Turn 7 : I'm cottaging erverywhere except Persepolis. Pasargadae has a good potential too for pure productive city. We can farm over cottages later, once we know civil service.
Turn 8 : units healed, they move against Darius last stand with the spy.
Hire a specialist in Perspolis
Turn 9 : Wang signs peace. That sucks. Shaka didn't achieve anything, except laggin behind in techs. If he picks a loosy tech after HBR, I'm gonna divert EPs on Wang.
Turn 10 : Shaka picked maths after HBR. It takes him 13 turns.
Turn 11 : the spy couldn't do anything good, so I just take the last persian city without more causalties. I sent a spy back to Elephantine.
Darius is dead, but I got this event.
I sent an axe to what seemed like an exposed city, but I didn't encounter any resistants anywhere.
Turn 12 : Hatty asks us to stop trading with Shaka. Not the time lady
Turn 13 : settler finally out. Send him to the marble/pigs site. Start our first sword
Turn 14 : capital finishes the courthouse and starts a sword. I think we should grow first before hiring spies. Eliminating Persia gave room for more growth in his former cities. A spy was built in Pasargadae, so I reroute the spy heading towards egypt to Korea since he was closer and sent the new one to Elephantine.
Turn 15 :
Shaka seems stuck at 13 turns for maths. Maybe he's spending gold to spy on us. And he has enough on his hands !! Since he just researched HBR (saving money to upgrade chariots ?), we can do more holkans (I started by swords first). Hatty is not planning to invade anyone for the moment.
Another settler is expected next turn, I would send him to the corn spot.
We also know a lot more about Shaka lands.
He has some barbarians in the south and also in the west, but my guess is that the continent stops there. Doesn' hurt to check though, a chariot is doing the recon.
If Shaka declares on us, we can play defensive to increase his WW, then go on offensive with swords/holkans/axes. If not, then we can wait for construction to go with cats/phants/holkans.
Also, don't forget to up Wang EP weight once we're done stealing mathjs from Shaka, that is if he ever gets to actually spend some gold on research
save