Test of 1.3
prince, continents, 6CSs, 6 civs
SCI, CUL, DOM and Score victories
starting strat:
Shaka - CONQ
Saladin - SCI
Lautaro - CONQ
Quin - CUL
Amanitore - CUL
Hardrada - SCI
Nubia and Shaka on one continent, far from each other
Other 4 are together on the other, where Norway has more space in a corner
t30
first AI city - Norway
t52
Shaka is still with 1 city - most civs have 3
first districts were religion ones all around
China has a campus by now, no other builds that or other type
t78
civs are building districts (mostly SCI) and wonders
Shaka has 3 cities (he had barb problems at the beginning and has poor location too)
others have 4-5 cities
t100
Saladin and Hardrada changed to CONQ strategy - nobody is SCI at this moment:
4 CONQ and 2 CUL
t120
China has 4 harbours and lots of gold
t140
Shaka is only 3 cities, he is surrounded by CSs, others are 6-7 cities
Saladin and Hardrada changes to SCI strat - they have 3-3 SCI districts
China is strong - has 2 COM districts, too, Saladin too has COM districts
t155
Shaka is up to 4 cities…
on the 4-civ continent China and Norway are leaders
t165
WAR - btw Saladin and Quin
Quin very quickly captures 3 cities with her tigers, including the capital!
And he doesn’t stop - tactically not the best, as he has too many tigers and forgets to bring his melee unit close to city to capture…
so war gets painfully dragging - but Saladin has no real defense, only rare pikes…
t210
the war is till going, as China is suffering with her war logistics and now with loyalty too.
Quin keeps bombarding Mecca down in a close mountain pass to zero over and over, turn by turn…
Quin’s tiger unit management shows real problem of 1UPT
- I will use the 2UPT part of Gedemon’s Stacking Overhaul mod next time…
t235
Norway joins the war on Saladin’s side - now this is interesting!
This war should have already ended long time ago with Arabia out - but now Saladin have some hope…
t245
But China is superior with muskets - solved the logistic problems and now Saladin is down to 2 cities
Zulu also had a war vs Nubia but that was short and without results
Norway has cities on the Nubia-Zulu continent but they suffer from loyalty problem…
(these 2 citites became free citites and the Norway managed to keep one, loyal)
Norway helps Arabia to stay alive with 1 city
and Hardrada also has war vs Zulu on the other land..
t260
China finished off Arabia… - and then makes peace with Norway
Quin has 21 cities now and is a massive leader… other civs have 9-11
t280
China has democracy, goes for CUL strategy (35% of victory),
and has 45 techs, others are with ca. 35 techs
t320
peace all around, China has 23 cities and 50 techs, others have 11-13 cities and 40 techs
Quin has 45% of CV
t340
Hardrada vs Shaka war again - short war, no captures
t355
China declares war on Mapuche - war is short and no city was taken
t365
China is 55% on CV
China goes for CV, all others are CONQ strategy
t380
Zulu -Nubia war - but not much happening
t450
China is at 60% CV
Norway switched to SCI strategy, is at 66 techs and made 2 of 6 SV projects so far
t470
China finishes the tech tree (77), is at nearly 70% of CV, Norway has 70
t485
I see Shaka has very few (320) troops while has 12 cities…
China is at 75% of CV
t495
China is at 80% of CV
t500
China is at 85% of CV
Auto Game continues though I set it to also Score Victory with 500 turns
Norway is at 3/6 of SV
China has 6000 military, others have 1500-2000, but Shaka has 500
t510
China is at 90% of CV
t515
Norway and Nubia also finishes the tech tree
China is at 95% of CV
t527
China is 100% CV, yet game does not end
I stop autoplay, play a turn, game still does not end - I stop play…