Ok, I think we're done with the poll. 7 players are in, one is missing but I'm giving him time until tonight to let us know if he wants to join the game.
Map will be
Totestra, Giant size since there are at least 7 human players.
Gamespeed will be Realistic as it's got the same number of votes as Semi-Realistic, but there's one Legendary. Multiplayer options will be
Simultanous Turns and Take Over AI (this one for technical reasons, as explained before).
All victories are above 50% so I'd say we use them all. I would still leave out Time Victory as there is really no sense in it since we can always reach another victory.BUT, as per
@AspiringScholar suggestion, I would
rise the legendary threshold by 25%. I'll take care of the change and I'll share a compressed file with the modified mod, including this modification and my CTD fix.
@AspiringScholar yes, simultanous turns works that way. I only used it years ago in a MP game with another mod (Rise of Mankind), and it was a lot of fun (I had simultanous turns on in a few games I played with my wife and son but never actually waged war on each other, it was more like a cooperative game against AI).
As for the other options, No Tech Brokering would have been enough for me, but
No Tech Trading has more votes, so that's ok.
Holy City Migration and Protect Valuable Units are ok too. If nobody is strongly opposed to it, I'd leave on
Influence Driven War and New Random Seed on Reload (for the technical reason mentioned in a previous post). Are we ok with that?
If so, we only need the details about the mapscript and then we choose our civs/leaders.
About the mapscript:
Totestra Giant, and I would leave anything as it is except maybe
Civ placement: 1. Keep New World Empty / 2. Everywhere reasonable / 3. Everyone on the same landmass. I would go with 1 or 2.
Map Resources: I'm tempted to use Full of Resources, but Perfectworld Syle (default) is ok to me.
Any other suggestion / option that you feel it's important?