AspiringScholar
King
Happy Thanksgiving to any who observe it!
For fun and out of random curiosity, I decided to stability test the Huge World Map scenario with revolutions on by autoloading virtually the entire timeline. I had it run in intervals both overnight and while I was away at work, but it seems capable of getting this far without becoming unplayable with crashes, and also the revolutions component seems to have turned out to be quite functional, judging by the resulting political geography. By 1982, it appears that the problem of getting Austronesia to expand and conquer is not represented here, as they've interestingly partitioned Asia between themselves and Transoxiania without any formal alliance or client/master relationship, while Rome established and held onto a glorious if still not quite mirrored empire in Europe. Russia seems to have managed to maintain a status as a regional power, and Japan of all nations (in the intermediate save) actually invaded England and colonized Canada, while Egypt at some point took their own homeland, and the vast majority of Africa and the Near East for themselves. Colonial interest in North America seems to have spawned from its western coast as a springboard, with New England still shakily under control of natives, while the Inca have leveled the Amazon and claimed well-neigh all of South America for themselves. Pretty cool!
This is on the current SVN, but it seems that (even though turn resolutions get extremely slow), this is actually stable and playable all the way up to the end of the game, even with revolutions on, unless autoloading turns doesn't constitute a viable test case in substitution for actual play. I haven't even installed Project Lasso, if that makes a difference. (Also, sorry for uploading these as .bmp attachments, but I am in somewhat of a hurry.)
For fun and out of random curiosity, I decided to stability test the Huge World Map scenario with revolutions on by autoloading virtually the entire timeline. I had it run in intervals both overnight and while I was away at work, but it seems capable of getting this far without becoming unplayable with crashes, and also the revolutions component seems to have turned out to be quite functional, judging by the resulting political geography. By 1982, it appears that the problem of getting Austronesia to expand and conquer is not represented here, as they've interestingly partitioned Asia between themselves and Transoxiania without any formal alliance or client/master relationship, while Rome established and held onto a glorious if still not quite mirrored empire in Europe. Russia seems to have managed to maintain a status as a regional power, and Japan of all nations (in the intermediate save) actually invaded England and colonized Canada, while Egypt at some point took their own homeland, and the vast majority of Africa and the Near East for themselves. Colonial interest in North America seems to have spawned from its western coast as a springboard, with New England still shakily under control of natives, while the Inca have leveled the Amazon and claimed well-neigh all of South America for themselves. Pretty cool!
This is on the current SVN, but it seems that (even though turn resolutions get extremely slow), this is actually stable and playable all the way up to the end of the game, even with revolutions on, unless autoloading turns doesn't constitute a viable test case in substitution for actual play. I haven't even installed Project Lasso, if that makes a difference. (Also, sorry for uploading these as .bmp attachments, but I am in somewhat of a hurry.)
Attachments
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Civ4BeyondSword 2024-11-28 12-20-32-73.bmp5.9 MB · Views: 11
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Civ4BeyondSword 2024-11-28 12-20-43-29.bmp5.9 MB · Views: 11
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Sun Quan AD-1531 Halfway Point Observer game.CivBeyondSwordSave4.5 MB · Views: 7
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Sun Quan AD-1920-April 1920 Huge World Map Observer Game.CivBeyondSwordSave6.5 MB · Views: 5
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Sun Quan AD-1982-October.CivBeyondSwordSave7 MB · Views: 6