Reasons to build Walls

All good reasons to build walls. Now, how many times are those reasons applicable?

If playing pro-actively, very little, I've found. :/
 
I guess that Engineer has something to do with the SpaceElevator wonder.:mischief
1353646241213.gif
cute^^

Even then, I'd probably settle in Ironworksville to build two SS Engines and launch. :scan:
 
I guess that Engineer has something to do with the SpaceElevator wonder.:mischief:

Speaking of walls,
Even the Celtic duns are almost useless. Maybe good for the AI.:lol:
__________________

1353646241213.gif
cute^^

Pursuing space elevator will actively slow down your time. It's easily the biggest laughingstock wonder in the game. I'd rather build walls in every city I own than bother teching for that trash while trying to win space.
 
Pursuing space elevator will actively slow down your time. It's easily the biggest laughingstock wonder in the game. I'd rather build walls in every city I own than bother teching for that trash while trying to win space.

I thought walls get obsolete when gunpowder arrives. Then why would you bother building them?:mischief:

And I say, I only built the SpaceElevator once (when I was on chieftain stage). I was just giving my idea why that tech gives a free GE.:)

__________________

1353646241213.gif
 
Walls are useful in the early game, particularly for a PRO leader. It takes catapults a long time to knock them down, that buys you time to react to a surprise invasion and get your forces in position. I guess you could say the same thing about castles...they do take a LOOOOOONG time to bombard down. Personally I never build them but I'm sure it wouldn't hurt to have one or two in key cities if you get engineering early.
I can't tell you how many times I'm fighting a war on one side of my empire and my neighbour on the other side gets jealous and wants to join the party. Even though my army is huge and I could take both on, it is not evenly distributed. A couple of turns of bombardment is a couple of turns to whip/draft/run units to where they're needed, it can be enough to save a city, and remember that the AI does raze cities from time to time, you might not have the chance to take it back.
 
Back
Top Bottom