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Recommended LUA development tactics?

Discussion in 'CivBE - Modding Help & Mod Creation' started by Chiryoushi, May 21, 2016.

  1. Chiryoushi

    Chiryoushi Chieftain

    Joined:
    Mar 9, 2011
    Messages:
    6
    Location:
    Colchester
    Hi all,

    I'm a long-time lurker who got BERT about three weeks ago and almost immediately started modding it. I'm happy and confident with XML but the Lua* is making me tear my hair out. I've written a simple Quest that simply doesn't function. I won't post it here because really I'd much rather learn to fix the problem than ask folks to do it for me!

    (*full disclosure: I'm new to Lua but not to declarative programming: I've played with PROLOG and Haskell over the years.)

    Are there any recommended development tactics? Any tools you can use to make your life easier? Anything you can use to pre-check the files in context to work out if they're going to blow up before you even try to use them? Is there a Lua master-post somewhere that I've managed to miss in my bumbling? A list of common config errors that newbies make?

    I am lost. Pls send help. :(
     

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