So I've been playing for awhile now using options from "Change VP Options" to enable all recon units to cross borders without Open Borders agreements, and I have to say it's significantly more pleasant to play. This comes with some probably-obvious problems, however. There's all sorts of cheese you can do using this, particularly with regards to capturing civilian units. I've simply chosen not to do this, since that would feel like all the worst kinds of cheating; as far as I've seen, the AI also doesn't do anything nefarious with it. In my opinion, it would be awesome if this were VP's default behavior for recon units, with the appropriate changes to curtail cheese strategies. I was wondering how others felt about that idea, and what changes might be made to enable it if that were something we wanted to do. Simultaneously, I'd also like to address one niggling problem I have with my recon units that is somewhat unique to them: the upgrades. On the right map, I can end up with my poor little Pathfinder across the world when medieval-era barbarians are making an appearance, and all it takes is one wrong move to lose a very valuable unit. Things I'm Throwing at the Wall to See If They Stick™: A special unit class for pre-Zeppelin recon units, somewhere between civilian and military. This would be an ideal circumstance, I think, but I also think the amount of code that would be involved is almost certainly prohibitive if it's even possible in the first place. In my mind, this unit class would be able to explore and reveal tiles and such, but would not be susceptible to capture by Barbarians nor be able to capture civilian units. Make them civilian units. This has the fairly obvious drawback of making them completely vulnerable to capture by barbarians and enemy civs, plus they would lose the ability to gain promotions at all. This would make them completely safe for open borders, though; no cheese possible. Use a promotion or some other such black magic to disable recon units from being able to capture civilian units; they could still pillage tiles on DoW, though. That could also, presumably, be disabled, but then you'd lose one of (the only?) the primary uses of recon units in war. Perhaps that could be balanced out by only disallowing the early-game units (Explorer and below) and then re-enabling it and removing the Open Borders ability on Zeppelin+, since most of your exploration is done by then anyway. With regards to the upgrades, recon units could become upgradeable in neutral territory(for an increased cost, maybe), or even possibly auto-upgrade after a certain number of levels or at the requisite techs. Hopefully all this gives some idea of my thoughts on the matter. Eagerly awaiting the complete demolition of these ideas with simple logic that I've overlooked. Thank you for indulging my brain-farts!