Reduce volume of town music?

CautiousChaos

Warlord
Joined
Nov 8, 2003
Messages
107
Hey folks,

I'm crawling through some of the wikis on Civ4 trying to find what XML node might be responsible for the playing of civilization-specific music when you are zoomed into a town.

I personally find it annoying, so I was going to reduce the volume down a bit. The closest thing I found is as follows, but it doesn't seem to work.

Audio2dScripts.xml
[snippet]
<Script2DSound>
<ScriptID>AS2D_TOWNMUSIC_GOOD</ScriptID>
<SoundID>SND_TOWNMUSIC_GOOD</SoundID>
<SoundType>GAME_MUSIC</SoundType>
<iMinVolume>100</iMinVolume>
<iMaxVolume>100</iMaxVolume>
<iPitchChangeDown>0</iPitchChangeDown>
<iPitchChangeUp>0</iPitchChangeUp>
<iMinLeftPan>-1</iMinLeftPan>
<iMaxLeftPan>-1</iMaxLeftPan>
<iMinRightPan>-1</iMinRightPan>
<iMaxRightPan>-1</iMaxRightPan>
<bLooping>1</bLooping>
<iMinTimeDelay>0</iMinTimeDelay>
<iMaxTimeDelay>0</iMaxTimeDelay>
<bTaperForSoundtracks>0</bTaperForSoundtracks>
<iLengthOfSound>0</iLengthOfSound>
<fMinDryLevel>1.0</fMinDryLevel>
<fMaxDryLevel>1.0</fMaxDryLevel>
<fMinWetLevel>0.0</fMinWetLevel>
<fMaxWetLevel>0.0</fMaxWetLevel>
</Script2DSound>
<Script2DSound>
<ScriptID>AS2D_TOWNMUSIC_BAD</ScriptID>
<SoundID>SND_TOWNMUSIC_BAD</SoundID>
<SoundType>GAME_MUSIC</SoundType>
<iMinVolume>100</iMinVolume>
<iMaxVolume>100</iMaxVolume>
<iPitchChangeDown>0</iPitchChangeDown>
<iPitchChangeUp>0</iPitchChangeUp>
<iMinLeftPan>-1</iMinLeftPan>
<iMaxLeftPan>-1</iMaxLeftPan>
<iMinRightPan>-1</iMinRightPan>
<iMaxRightPan>-1</iMaxRightPan>
<bLooping>1</bLooping>
<iMinTimeDelay>0</iMinTimeDelay>
<iMaxTimeDelay>0</iMaxTimeDelay>
<bTaperForSoundtracks>0</bTaperForSoundtracks>
<iLengthOfSound>0</iLengthOfSound>
<fMinDryLevel>1.0</fMinDryLevel>
<fMaxDryLevel>1.0</fMaxDryLevel>
<fMinWetLevel>0.0</fMinWetLevel>
<fMaxWetLevel>0.0</fMaxWetLevel>
</Script2DSound>
[end snippet]

Is there a compendium somewhere of what these tags are for (even outside of the audio ones?)

-cc
 
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