whoward69
DLL Minion
All but two of the CivV UI controls are present in the core CivBE UI Lua files, and CivBE introduces one new control, which means that 99% of the material in my CivV UI Tutorials are still relevant to CivBE
The first "missing" control is <HideOnMouseOver>. As this is the counterpart to <ShowOnMouseOver> it's probably still available just not used in the core UI.
The second "missing" control is <ReplayMap>. Seems odd that the replay system was removed, perhaps its just not implemented yet.
The new control is <DragPanel>. Two of these are used to display, and interact with, the Tech Web. See ...\assets\UI\InGame\TechTree\TechTree.lua/xml for details on how to use this control (it's non-trivial!)
Horizontal TextureBars seem to be broken (the background shadow is always visible and too big), but no longer fit the look-and-feel anyway, for an alternative see the TechProgress images in TechPanel.lua/xml
The first "missing" control is <HideOnMouseOver>. As this is the counterpart to <ShowOnMouseOver> it's probably still available just not used in the core UI.
The second "missing" control is <ReplayMap>. Seems odd that the replay system was removed, perhaps its just not implemented yet.
The new control is <DragPanel>. Two of these are used to display, and interact with, the Tech Web. See ...\assets\UI\InGame\TechTree\TechTree.lua/xml for details on how to use this control (it's non-trivial!)
Horizontal TextureBars seem to be broken (the background shadow is always visible and too big), but no longer fit the look-and-feel anyway, for an alternative see the TechProgress images in TechPanel.lua/xml