I don't think it's very controversial to say that "Demands" are pretty much toothless in Civ VI. For clarity, I'm talking about the diplomatic option to "Make Demand", in which a civ demands a trade deal from another civ without giving anything in return (as opposed to "Ask for promise", which costs Diplo Favor). Beligerent CPU leaders come to me and ask for demands all the time, and I summarily reject them every time. The only time that I even consider agreeing to a demand is if I'm desperate for trade partners, friends, or allies, and I hope that giving in to the demand might make them like me more. So in a game I was playing earlier, I thought "hey, maybe refusing a demand should generate grievances or something." And then later I thought, "if refusing a demand generates grievances, then maybe agreeing to a demand should provide diplomatic favor." The idea is that there should be some diplomatic repercussion to giving in to or refusing a demand, which might give the mechanic a bit more teeth. To be clear, I don't think that it should be a lot of either grievances or diplo favor, and there would need to be restrictions on how often a civ could make a demand of a particular other civ. Maybe a 10-turn cooldown between demands similar to the mandatory peace period after a war ends? For grievances, I'm thinking maybe 10 grievances for each refused demand, and maybe something like 5 diplo favor for agreeing to a demand. There would probably also need to be limitations on how much you can request in a demand. Or alternatively, perhaps the grievances and/or favor could scale based on the magnitude of the demand. If another leader comes to me demanding 1 gold, and I accept, maybe that's not even enough to warrant receiving Diplo Favor, but refusing such a small demand might generate more grievances. Alternatively, if another leaders comes to me demanding that I give her a great work, then refusing should grant fewer grievances because the request was more outrageous to begin with. Strategically, issuing a demand that you expect another civ to reject could be a way to earn grievances against them, which could potentially sway global opinions in your favor in a conflict. On the other hand, issuing a demand that you think the other leader would readily agree to risks giving a potential rival extra Diplomatic Favor. What does the community think? Would this make you think twice about summarily refusing the CPU leaders' many demands?