GaryNemo
Settler from None
REGIA CIVITAS will finish its Caravan (With IPRB=30 $4) in 4 turns. At that time, we have an option to build Marco Polo. Since our F3 Reputation is Spotless, that may solve some of our Science requirements. By that time we will know if we are researching Monotheism or not.
If we are researching Monotheism, we build Mike's, but how? The quickest seems to be to build a Diplomat while the Science and Caravans are completed. Dip IPRB=10 $6 in 4 turns. Mike's 8-9 turns from now. If we don't start the Dip, we save a Caravan but delay Mike's until 12 turns from now.
Further, we should accelerate Science with more trade, such as TFalls forest serf to ocean. This is a plan for Mike's in 8 turns, and Science will need help to meet that deadline.
If we are NOT researching Monotheism, we can build Marco Polo, or another Caravan, or Diplomat, or Settler (needed soon).
We must also resume the Celebration of RC. The cost in Science and Trade Routes is tragic. I may prefer the Little Nemo Phalanx solution. It is very quick, 1 turn rather than 4 or 5 turns including travel time. LN will then start all over on a Settler, shift to Roaded shields and Elvis like CJ is functioning now. It delays F4, a shame, but demonstrates that I am reasonable. Perhaps Citizens, you will Grant Plains Filler, W W of Dellham?
Please vote soon, there is already lots of discussion on this. MonkE moves late Saturday.
If we are researching Monotheism, we build Mike's, but how? The quickest seems to be to build a Diplomat while the Science and Caravans are completed. Dip IPRB=10 $6 in 4 turns. Mike's 8-9 turns from now. If we don't start the Dip, we save a Caravan but delay Mike's until 12 turns from now.
Further, we should accelerate Science with more trade, such as TFalls forest serf to ocean. This is a plan for Mike's in 8 turns, and Science will need help to meet that deadline.
If we are NOT researching Monotheism, we can build Marco Polo, or another Caravan, or Diplomat, or Settler (needed soon).
We must also resume the Celebration of RC. The cost in Science and Trade Routes is tragic. I may prefer the Little Nemo Phalanx solution. It is very quick, 1 turn rather than 4 or 5 turns including travel time. LN will then start all over on a Settler, shift to Roaded shields and Elvis like CJ is functioning now. It delays F4, a shame, but demonstrates that I am reasonable. Perhaps Citizens, you will Grant Plains Filler, W W of Dellham?
Please vote soon, there is already lots of discussion on this. MonkE moves late Saturday.