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Release of Source-Code - What does it mean?

Discussion in 'Other Civ-Related Games' started by Pangur Bán, Jul 27, 2003.

  1. Pangur Bán

    Pangur Bán Good Guy / Deviant (depending on context)

    Joined:
    Jan 19, 2002
    Messages:
    8,993
    Location:
    Albania
    http://apolyton.net/ctp2/

    http://apolyton.net/forums/showthread.php?threadid=93116

    According to Apolyton, Activision will finally release the CTP2 source-code. Now, I'm a big fan of CTP2 (even if I haven't got too involved in the community), but I'm no expert on CTP modding.
    (In fact, I still can't get those modpacks to work :( )

    What I'd really like to know is, what will this make possible in gaming terms. What new things can be created? Will there be a better AI? etc, etc?

    Also, what won't be possible?

    Thanks :goodjob:

    - Calgacus
     
  2. child of Thor

    child of Thor Chieftain

    Joined:
    Mar 26, 2002
    Messages:
    31
    Location:
    U.K
    Well first on the list will be a number of bugs and 'issues' that CTP2 has, most of the info can be found at apolyton.

    You liked Civ right(1-3)? You liked CTP1+2? but you always thought, 'well why don't they have this unit/tech/building or function?', or 'Why is diplomacy worked out like this, why have i got so much gold now, why have.........why not this....etc etc' .

    Well with some good coders(and i believe some of the origonal team are going to be involved) and plenty of game testing/feedback by the rest of us, you can have ALL that.

    This means that CTP2 now has the potential to be the best 'civ' type game out there, bar none.
    I've seen what the modders have done with it so far, and i know the potential the game has. It now has the chance to be the game it should have been(if it hadn't been rushed out).

    That's good news for all civ fans, even those who thumb their nose at the CTP games for past grievences.:)
     
  3. smalltalk

    smalltalk monkey business

    Joined:
    Jan 6, 2003
    Messages:
    1,140
    Location:
    personality zoo
    Well, short of getting the program to chat with you, or serving you a cold drink, almost anything is possible game-wise.

    Depends on the amount of money and time spent on it and the skill level of the programmers.
     

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