I found the DLLevent of offering prisoners seemed very frequent in some games, ...
Yes, I will probably lower the chances.
(GlobalDefinesAlt.xml)
Edit:
Done.
It doesnt say whether there's a positive modifier from accepting, but I think you shouldn't get one.
The kings attitude does not affect chances of this DLL-Diplo-Event, only prices.
I'm not sure what the DLL diploevents are and what parameters they have, could you maybe provide some brief overview comments about them, or a link if that's already written?
Each of the DLL-Diplo-Effects is a
feature of its own and works differently although they do share some
basic similarities.
Also they can all be balanced in
GlobalDefinesAlt.xml.
About
documentation of my features, I must admit that I almost never really find time or motivation to do it.
(I am a very typical modder here ...
)
This is the most important comment yet, since we definitely want to maintain the stability of TAC and identify and fix any crashes as soon as possible.
Slow down,
no panic please.
I didn't see any crashes in my playtest so far however.
Me neither.
Except when exiting game to
"Main Menu", which is very very normal for a large mod.
(I had that with TAC and RWL sometimes, too.
Exiting to Desktop is the workaround.)
agaro did not say yet,
when this happened.
Ray is it possible to do some autoplay runs using a Debug DLL to find any crashes?
Of course it is possible to create a
Debug DLL.
But the only thing that really helps with analysis are savegames, if there is a specific situation where game crashes.
But again, no panic !
We are in the
middle of creating a release.
It is
absolutely normal, that there are some bugs.
But we will find and fix them.
For the current phase and speed of our development, our mod is
incredibly stable !
Also it is totally normal, that the work version, does not behave like the "release".
(See our discussion about
fpk.)
One step after the other.