raystuttgart
Civ4Col Modder
That bug is most likely related to Python logic.
(Somewhere in CvRandomEventInterface.py)
Similar bugs had happened in the past, when Python-Events were removing higher amounts of a certain yield, than there was available.
The only explanation I would have is that one of the changes (for new Gamespeeds) from Barthoze is buggy.
Although I did not see any problems when checking the commits.
Don't have a lot of time to go searching though.
(Easiest way to test be would to trigger the corresponding event with cheat menu: Ctrl + SHIFT + E)
(Somewhere in CvRandomEventInterface.py)
Similar bugs had happened in the past, when Python-Events were removing higher amounts of a certain yield, than there was available.
The only explanation I would have is that one of the changes (for new Gamespeeds) from Barthoze is buggy.
Although I did not see any problems when checking the commits.
Don't have a lot of time to go searching though.
(Easiest way to test be would to trigger the corresponding event with cheat menu: Ctrl + SHIFT + E)