Jul 30, 2021
I'm getting my feet wet modding and my idea is pretty ambitious but I'm pretty determined to see it through. I am not fond of the way religion doesn't really change past the middle ages, and I'm trying to make another tech tree out of the beliefs, more great people (you have to have earned one of the starter prophets), and a sneaky cooperative (until the end of course) victory condition.

I wanted to get some thoughts though, what are some things you do and don't like about the way religion works in civ 6?
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