Nor'easter
Emperor
- Joined
- Feb 25, 2007
- Messages
- 1,933
I'd had this idea for a while, but it took meester's thread about civilization-only spells (http://forums.civfanatics.com/showthread.php?t=261262) to inspire me to start this separate thread.
Those of you who have played the BtS Gods of Old scenario will know that it has religion-specific spells: one spell that you can cast only if you have a particular state religion, and which can only be cast be a great person. Unlike the FfH2 World Spells, the religion-specific spells in Gods of Old can be cast repeatedly -- makes those late game Great Prophets a LOT more useful.
The religions in FfH2 are already quite distinct and flavorful, but having a spell specific to each religion might be an interesting addition. I haven't thought of what the particular spells might be, or whether you'd want to use the Great Person mechanism from Gods of Old, but I just thought I'd throw the idea out there for people's consideration.
Those of you who have played the BtS Gods of Old scenario will know that it has religion-specific spells: one spell that you can cast only if you have a particular state religion, and which can only be cast be a great person. Unlike the FfH2 World Spells, the religion-specific spells in Gods of Old can be cast repeatedly -- makes those late game Great Prophets a LOT more useful.
The religions in FfH2 are already quite distinct and flavorful, but having a spell specific to each religion might be an interesting addition. I haven't thought of what the particular spells might be, or whether you'd want to use the Great Person mechanism from Gods of Old, but I just thought I'd throw the idea out there for people's consideration.