The more I play the more I am in doubt, when it comes to making religion choices! Examples:
1. Pantheon: I normally goes for Fertility Rites (+10 growth) but consider God of the Forge (+25% production early age units) or Good of the open sky (+1 Culture on Pastures) or Divine Spark (Bonus on Specialists)
2. Spreding religion: Somehow I feel that the passive spread is very slow. I don't fully understand the mechanics. If I take Scripture (Religious spread from adjacent city pressure is 25 % stronger, boosted to 50 % with Printing Press), what kind of differen will that make?
3. Order of building and using religious units: I normally go for 2x missionaries, and then follow with apostles. The first apostle I spread my religion until there is one left and then I use him as defensive unit. The next 2 apostles I evangelize. Later I start making defensive units.
4. Which is best: Defender of the Faith (+10 combat near friendly cities following religion) or Crusade (+10 combat near foreign cities following religion) or Scripture (+25%/50% pressure)?
5. I tend to have a problem when typically Spain suddenly at once attack with 8 apostles together in a Group. Maybe I should look into which countries that have this tendency and then have a "defensive line" (inquisitors) towards these countries borders?
6. What is the most efficient use of Gurus (they have 3 uses)?
I look forward to hear from you. Thank you!
1. Pantheon: I normally goes for Fertility Rites (+10 growth) but consider God of the Forge (+25% production early age units) or Good of the open sky (+1 Culture on Pastures) or Divine Spark (Bonus on Specialists)
2. Spreding religion: Somehow I feel that the passive spread is very slow. I don't fully understand the mechanics. If I take Scripture (Religious spread from adjacent city pressure is 25 % stronger, boosted to 50 % with Printing Press), what kind of differen will that make?
3. Order of building and using religious units: I normally go for 2x missionaries, and then follow with apostles. The first apostle I spread my religion until there is one left and then I use him as defensive unit. The next 2 apostles I evangelize. Later I start making defensive units.
4. Which is best: Defender of the Faith (+10 combat near friendly cities following religion) or Crusade (+10 combat near foreign cities following religion) or Scripture (+25%/50% pressure)?
5. I tend to have a problem when typically Spain suddenly at once attack with 8 apostles together in a Group. Maybe I should look into which countries that have this tendency and then have a "defensive line" (inquisitors) towards these countries borders?
6. What is the most efficient use of Gurus (they have 3 uses)?
I look forward to hear from you. Thank you!