GeoModder
Deity
- Joined
- Nov 29, 2005
- Messages
- 7,512
An idea that popped up last night: how about using the "religions" for starting (terran) ideologies of the factions? When we link them to a tech, and let the factions have them as starting techs (a tech per one/two factions or so of course) they start with this ideology. So then we only have to link some typical civic stuff to the ideologies and they start with the benefits/disadvantages.
Of course, that could turn the other way since some ideology can't be implemented properly on the Moon.
I realize that more then half the factions wouldn't start with a ideology then, but some of them aren't outright ideologist anyway.
So capitalism, communism, socialism, independanism,... could be represented this way. I included independanism as an example of a later upstart ideology.
Of course, that could turn the other way since some ideology can't be implemented properly on the Moon.
I realize that more then half the factions wouldn't start with a ideology then, but some of them aren't outright ideologist anyway.
So capitalism, communism, socialism, independanism,... could be represented this way. I included independanism as an example of a later upstart ideology.