sTAPler27
Prince
- Joined
- Mar 18, 2018
- Messages
- 426
A lot of religions are based on sets of restrictions so it only feels rights that a lot of bonuses should grant debuffs.
Maybe you deem an animal resource as sacred and instead of its usual bonuses you are granted happiness and culture. Maybe your religion bans celebrations so instead you get a constant flat bonus to production. Maybe idoltry is banned, so your relics get replaced with special codicies. I always love it when games have policy type choices that make you decide to choose whether or not to specialize in certain areas at a price.
Given that a lot of the Crisis policies are designed this way I'm hoping we see some regular policies also designed with pros and cons in mind.
Maybe you deem an animal resource as sacred and instead of its usual bonuses you are granted happiness and culture. Maybe your religion bans celebrations so instead you get a constant flat bonus to production. Maybe idoltry is banned, so your relics get replaced with special codicies. I always love it when games have policy type choices that make you decide to choose whether or not to specialize in certain areas at a price.
Given that a lot of the Crisis policies are designed this way I'm hoping we see some regular policies also designed with pros and cons in mind.