I'm attempting the long slog to a religious victory, and maybe some of you guys help demystify some elements of the process I'm running into. Even with being able to crank 600 faith per turn, I doubt I'd bother without Yerevan's bonus allowing me to crank out debaters, proselytizers, and translators ad infinitum. Civ's with much smaller territory and fewer holy sites are nonetheless able to pump out inquisitors every turn. So, expend apostles to amass followers, and then one hit from an inquisitor and away they go. And inquisitors can sit inside a city, immune to direct attack. Also, sometimes I'll run into an inquisitor that's got bonuses like "friendly territory" and "holy ground", which make them tougher than any apostle other than a debater. Not sure what those bonuses are about. Don't seem to be policy card effects. Now, the AI being what it is, the inquisitors don't play any defense or dogpile on one unit at a time. Instead, they obligingly come out of their cities and attack whoever's closest. so my debaters can just position themselves to intercept and guru's are at the ready to heal them. So, thatnks to that and Yerevan, my victory seems inevitable, but I'm wondering how religious victories are usually supposed to work when a civ is dedicated to pumping out inquisitors.