Reading through the thread where Rhye proposed religious sects I got an idea:
While I understand the reasons to do it, it kind of bugged me that every religion in CIV4 is basically treated the same. Whether your state religion is Taoism or Islam, you get the same benefits.
Granted, as we all know, in Rhye's Christianity is often advantagous because all the other Euro civs have it..... but that is not my point. Clearly religion has some effect on culture, so the religion you pick should have some effect on your CiV.
Of course this would create a lot of controversy and if I was a game developer I would be vary wary. For example (just to illustrate how controversial it could be): Islamic civs could get some kind of war bonus (less war weariness, or extra experience for units, or whatever) while Taoist civs could get some peace bonus while Jewish civs could get an economy bonus....etc...
Now I just mention those examples to illustrate the minefield you are stepping in..... but if done carefully it might be possible to not offend everyone
I propose something like this (just to start the conversation):
Christianity
Good points: Crusade! Something militaristic, such as Knights get some sort of attack bonus, and perhaps less war weariness when at war with non-Christian civs.
Negatives: Reduced science production during the Medieval age? Or reduced wealth?
Islam
Good points: Jihad! Something militaristic. Perhaps units can spread religion like missionaries only with less chance of success? And it will consume the unit?
Negatives: I am not sure.... ideas?
Judism
Good points: Added stability for small civs? Or can spread regardless of Theocracy?
Negatives: Ideas?
you get the idea...........
Ryry
PS: I am by NO MEANS an expert of world religions, but I do think something like this would add more "flavor" and variation to BtS!
While I understand the reasons to do it, it kind of bugged me that every religion in CIV4 is basically treated the same. Whether your state religion is Taoism or Islam, you get the same benefits.
Granted, as we all know, in Rhye's Christianity is often advantagous because all the other Euro civs have it..... but that is not my point. Clearly religion has some effect on culture, so the religion you pick should have some effect on your CiV.
Of course this would create a lot of controversy and if I was a game developer I would be vary wary. For example (just to illustrate how controversial it could be): Islamic civs could get some kind of war bonus (less war weariness, or extra experience for units, or whatever) while Taoist civs could get some peace bonus while Jewish civs could get an economy bonus....etc...
Now I just mention those examples to illustrate the minefield you are stepping in..... but if done carefully it might be possible to not offend everyone
I propose something like this (just to start the conversation):
Christianity
Good points: Crusade! Something militaristic, such as Knights get some sort of attack bonus, and perhaps less war weariness when at war with non-Christian civs.
Negatives: Reduced science production during the Medieval age? Or reduced wealth?
Islam
Good points: Jihad! Something militaristic. Perhaps units can spread religion like missionaries only with less chance of success? And it will consume the unit?
Negatives: I am not sure.... ideas?
Judism
Good points: Added stability for small civs? Or can spread regardless of Theocracy?
Negatives: Ideas?
you get the idea...........
Ryry
PS: I am by NO MEANS an expert of world religions, but I do think something like this would add more "flavor" and variation to BtS!