So, crazy issue with mods that make changes to DLC content. I have mods that update parts of the DLC units and buildings. These are applied using SQL and are applied conditionally. Such as they will only apply if a user has the DLC on there system. All works fine when you start a fresh game as according to the modding.log the DLC is loaded then the mods are loaded. The problem is if you reload a game the mods are loaded first then DLC is loaded, meaning non of the DLC relevant updates are made. I have added the DLC to the references part of the modinfo file, but what a surprise the game completely ignores this and STILL loads the mods first on loading a save game. No doubt we will be waiting months for this to be fixed too.