sadu
Warlord
Hi Modders,
I have been enjoying your most wonderful creations for years - the Warhammer mod for Civ3 being my favourite, but the list is long
I'm now tinkering with writing a little game for Android devices, and as it happens what I'm wanting to do is medieval themed and contains combat between small 2D units.
It occurred to me that there is an absolute tonne of excellent user-created content here for Civ3 which would fit perfectly into what I'm trying to do. I'd never in a million years be able to create anything of this quality myself, but I gather people make this content available for a reason right?
So 2 questions...
1. Regarding licensing - what's the general attitude of the content creators in terms of using the work on a non-civ3 project? I realise this likely varies between artists - but is it fair to say that most content creators will be ok about their units being used in an Android game (providing proper attribution is given etc)?
Just to clarify, this is a $0 budget game where the primary purpose is to teach me how to program for Android - but if it turns out cool, then it would be nice to have the option to release it. If I did feel like making the project non-free, is that likely to be a problem for people? Most of the units I have downloaded and tinkered with so far don't have any license file or mention of such things - does this mean it's a BSD-style "do what you like but be polite and respectful" type license?
2. How do I remove the pink from the unit animations? I'm looking to have each frame of the animation in a alpha-transparent png. I found the excellent FLICster program on this forum which allowed me to open the flc file - great. Then I exported to PCX, great. Now I have each frame available in a PCX which I can open in Photoshop, but the images have the lovely pink all over them.
Is there a way to remove the pink from the PCX images while retaining the shadows? I have Photoshop and while I'm no expert if someone could point me in the right direction I can usually find my way.
As I understand, the pink is isolated on it's own channel (maybe not the right word) - so how do I remove that before exporting to png-24?
Or failing that, is there a better way to convert a .flc into a png-24 with alpha transparency?
Thanks everyone, any feedback appreciated
I have been enjoying your most wonderful creations for years - the Warhammer mod for Civ3 being my favourite, but the list is long

I'm now tinkering with writing a little game for Android devices, and as it happens what I'm wanting to do is medieval themed and contains combat between small 2D units.
It occurred to me that there is an absolute tonne of excellent user-created content here for Civ3 which would fit perfectly into what I'm trying to do. I'd never in a million years be able to create anything of this quality myself, but I gather people make this content available for a reason right?
So 2 questions...
1. Regarding licensing - what's the general attitude of the content creators in terms of using the work on a non-civ3 project? I realise this likely varies between artists - but is it fair to say that most content creators will be ok about their units being used in an Android game (providing proper attribution is given etc)?
Just to clarify, this is a $0 budget game where the primary purpose is to teach me how to program for Android - but if it turns out cool, then it would be nice to have the option to release it. If I did feel like making the project non-free, is that likely to be a problem for people? Most of the units I have downloaded and tinkered with so far don't have any license file or mention of such things - does this mean it's a BSD-style "do what you like but be polite and respectful" type license?
2. How do I remove the pink from the unit animations? I'm looking to have each frame of the animation in a alpha-transparent png. I found the excellent FLICster program on this forum which allowed me to open the flc file - great. Then I exported to PCX, great. Now I have each frame available in a PCX which I can open in Photoshop, but the images have the lovely pink all over them.
Is there a way to remove the pink from the PCX images while retaining the shadows? I have Photoshop and while I'm no expert if someone could point me in the right direction I can usually find my way.
As I understand, the pink is isolated on it's own channel (maybe not the right word) - so how do I remove that before exporting to png-24?
Or failing that, is there a better way to convert a .flc into a png-24 with alpha transparency?
Thanks everyone, any feedback appreciated
