Renaming City-States?

Shiggs713

Immortal
Joined
Mar 11, 2007
Messages
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Ok so I'm working on an Earth map, I'd like to have a some city-states, but not in annoying places such as Edinburgh near England, and other stuff like that. So what I'm trying to do is just rename a few city states and place them in more ideal locations. Amazingly enough nobody at firaxis thought of this :blush:. In the modBuddy you can rename Civs quite easily, but alas they didn't include that option for the city states.

So I tried doing the update function but apparently I'm doing something wrong. here's what I did, with no effect at all;

Code:
<GameData>  
	<MinorCivilizations>
		<Update>
			<Set Description="Madrid"/>
			<Where MinorCivilization="Warsaw"/>
		</Update>
	</MinorCivilizations>    
</GameData>

its in the one and only xml file in my mod; RuleChanges1.xml That is basically the entire contents except all the encoding crap and notes at the top. I built it, no build errors, it reads it, loads up fine, all my map changes have taken effect, but not this. :confused:

note; i know how to do this the old fashioned way, but I'd like to start doing it the new way
 
Ok so I'm working on an Earth map, I'd like to have a some city-states, but not in annoying places such as Edinburgh near England, and other stuff like that. So what I'm trying to do is just rename a few city states and place them in more ideal locations. Amazingly enough nobody at firaxis thought of this :blush:. In the modBuddy you can rename Civs quite easily, but alas they didn't include that option for the city states.

So I tried doing the update function but apparently I'm doing something wrong. here's what I did, with no effect at all;

Code:
<GameData>  
	<MinorCivilizations>
		<Update>
			<Set Description="Madrid"/>
			<Where MinorCivilization="Warsaw"/>
		</Update>
	</MinorCivilizations>    
</GameData>

its in the one and only xml file in my mod; RuleChanges1.xml That is basically the entire contents except all the encoding crap and notes at the top. I built it, no build errors, it reads it, loads up fine, all my map changes have taken effect, but not this. :confused:

note; i know how to do this the old fashioned way, but I'd like to start doing it the new way

did you add the build action to the mod properties to update the database with the new XML?
 
Just as an idea, if it is possible to mmake maps larger than huge (and I think it is), create a gigantic earth map to allow nations and city states a little room.
 
Just as an idea, if it is possible to mmake maps larger than huge (and I think it is), create a gigantic earth map to allow nations and city states a little room.

In the Worldbuilder, the max you can set the sliders for the scale is at 128x80.

If there is a way to make the maps any bigger, it is not immediately visible.
 
If there is a way to make the maps any bigger, it is not immediately visible.

And that's not really a solution for this issue anyway. ;)

I'm not a modding expert at all but after reading the tutorial, I tried renaming my city states like this:

Code:
<GameData>
	<Language_en_US>
		<Update>
			<Where Tag="TXT_KEY_CITYSTATE_GENEVA"/>
			<Set Text="Bilbao"/>
		</Update>
		<Update>
			<Where Tag="TXT_KEY_CITYSTATE_GENEVA_ADJ"/>
			<Set Text="Basque"/>
		</Update>
		<Update>
			<Where Tag="TXT_KEY_CITYSTATE_VENICE"/>
			<Set Text="Barcelona"/>
		</Update>
		<Update>
			<Where Tag="TXT_KEY_CITYSTATE_VENICE_ADJ"/>
			<Set Text="Catalan"/>
		</Update>
		
	</Language_en_US>
  
</GameData>


I don't know if that's the best method but it worked as you can see in this screenshot. :D
Spoiler :
 
ah thanks, :) I did kinda just thumb through the tutorial, maybe should read it all.
 
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