Hello!
We need a replacement for Ramesses II of the Khmer is our pitboss game.
The game thread is here:
http://forums.civfanatics.com/showthread.php?t=320456
Details:
Reply here if interested
We need a replacement for Ramesses II of the Khmer is our pitboss game.
The game thread is here:
http://forums.civfanatics.com/showthread.php?t=320456
Details:
Pitboss BTS 3.17 game running No Score Mod
IP ADDRESS: This has changed, reply here and we'll PM details
Settings:
The turn timer will be at 22 hours (Which effectively means 24 hours, given the lag).
The players will be playing synchronously, all turns at once.
MOD: we will be using the no-score mod, which removes the demographics meta-intel screen. This adds a new, needed strategic layer.
DOWNLOAD MOD HERE: http://home.comcast.net/~bernout1/Files/NoScore.zip
This mod does not cost more computer resources to run, but for your own ease, make a separate shortcut for it.
* # players: 11
* Difficulty: Noble
* Map: Randomscript except exclude method Hemispheres, Archipelago and Medium and Small. That means, Terra, Big and Small, Pangea and Fractal Maps
* Size: Large
* Climate: Random
* Sea Level: Random
* Era: Ancient
* Speed: Normal
* Landmass Type: Random
* Aridity Level: Random
Options:
* Normal Barbarians
* No Technology Brokering
* Unrestricted Leaders
* Random Civs
* Choice of Religion
* Complete kill (All cities and units must be kill in order to remove a civ, this provides for a lot of interesting outcomes).
To avoid abuse of the latter, a civ without a city must conquer/get a city within 30 turns after losing the last city, or be forced to retire.
Every other settings are unchecked (it means huts and random events)
The civilizations and leaders are all randomly assigned, and prospect players must accept this, and not whine and leave the game if they do not like the combo or the start. Good diplomacy may compensate well for a bad start. All victory conditions are on. Simultaneous turns. No double move allowed during war time.
No Double move also include last minute gifts or last minute slaved units.
Civstats will be used for turn notifications.
Player list:
Player 1 * Classical Hero + 8 GMT (Civ: Pianists, Leader: Bartofori) Victoria of the Portuguese Empire
Player 2 * Munro GMT -4 (Civ Infinitum, Leader: Galaktikon) Montezuma of the American Empire
Player 3 * Plako GMT + 2 (Civ Gormia, Leader: Plako) Napoleon of the Holy Roman Empire
Player 4 * ELIMINATED (Civ: Provolutia, Leader: Provo II) Julius Caesar of the Ottoman Empire
Player 5,* Geronimo GMT +1 (Civ: Zoytan, Leader: Geron) Churchill of the Celtic Empire
Player 6* King Morgan +1 GMT (Civ: Pirates, Leader: Sunde) Ragnar of the Babylonian Empire
Player 7 * Elkad -4 GMT (Civ: Sauron, Leader: Elkad) Darius of the Incan Empire
Player 8 * Amask - 4 GMT (Civ: Iscripia, Leader: Ostrig) Sitting Bull of the Dutch Empire
Player 9* Kaleb GMT +1 (civ: Belvina, Leader: Munro) Mansa Musa of the Greek Empire
Player 10* Giger - 5 GMT (Civ: Capricia, Leader: Pythia) Joao II of the Indian Empire
Player 11* REPLACEMENT NEEDED (Civ: Redconia, Leader: Fosse) Ramses II of the Khmer Empire
Reply here if interested