Version 1.0.0.26
Single player.
SETUP: I am Pericles. St Petersburg, to the south, is facing 3
full strength mobile artillery (armies, ***) units, with two stealth
bombers, in range, to the east. St Petersburg is weak, and will
fall this turn.
HOW TO REPRODUCE:
1 - turn 237) Pound St Petersburg with all available
ranged units, and then take the city with the two nearby modern
armor units.
Notice: the east-most mobile artillery unit is sitting right on top
of St Petersburg airport, which shows 0/4 air units present.
Now, click through the remainder of the turn, making any
decisions you please, just to get to the next turn.
2 - turn 238) On the next turn, move the mobile artillery unit off of the
airport (which is now in my territory). It still shows 0/4
air units.
3 - turn 238) Save the game, exit the program, reload the program,
on single-player, click "resume."
Now you will notice that the airport, now in my territory,
is occupied by a Russian jet fighter!!
The airport still shows 0/4 units, but there is clearly an
enemy fighter graphic there.
4 - turn 238) Again, click through the rest of the turn,
making any decisions, just to get to the next turn.
5 - turn 239, accept Russia's offer for peace. The
Russian fighter artifact is still there. The airport does
function as my airport; i.e., I can move into the hex,
and re-base my own air units there, but the Russian
fighter is still the graphic that appears there.
Single player.
SETUP: I am Pericles. St Petersburg, to the south, is facing 3
full strength mobile artillery (armies, ***) units, with two stealth
bombers, in range, to the east. St Petersburg is weak, and will
fall this turn.
HOW TO REPRODUCE:
1 - turn 237) Pound St Petersburg with all available
ranged units, and then take the city with the two nearby modern
armor units.
Notice: the east-most mobile artillery unit is sitting right on top
of St Petersburg airport, which shows 0/4 air units present.
Now, click through the remainder of the turn, making any
decisions you please, just to get to the next turn.
2 - turn 238) On the next turn, move the mobile artillery unit off of the
airport (which is now in my territory). It still shows 0/4
air units.
3 - turn 238) Save the game, exit the program, reload the program,
on single-player, click "resume."
Now you will notice that the airport, now in my territory,
is occupied by a Russian jet fighter!!
The airport still shows 0/4 units, but there is clearly an
enemy fighter graphic there.
4 - turn 238) Again, click through the rest of the turn,
making any decisions, just to get to the next turn.
5 - turn 239, accept Russia's offer for peace. The
Russian fighter artifact is still there. The airport does
function as my airport; i.e., I can move into the hex,
and re-base my own air units there, but the Russian
fighter is still the graphic that appears there.
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