I will thank if you would kindly asnwer some of the following, your responses could help me to develop my strategy into a better one. IMPORTANT: I know there are a lot of them. Don't feel obligated to answer them all if you don't want to, skip as many as you want A lot of cities and few tile improvements or few cities and a lot of tile improvements? Why? Do you put all your wonders, slaves, specialists, religions and corps in the same city and employ the rest just for resources or do you keep a more diversificated strategy? Why? How do deal with AI rebelds in Revolutions Modmod? Do you fund them with your surplus gold? Do you try to help them so you improve your relations and you can pacifically anex them? Do you gift units to them so they can fully develop in civs with more than 1 city? Do you use nukes in late game? How often and when? How do you deal with the enormous diplomatic penalties afterwards? When you raze a city on your mainland continent, how do you deal with wandering criminals? Favourite early game guild? Why? (Guild Modmod) Favourite late game corp? Why? Favourite early game religion? Why? Favourite late game religion? Why? How is your ideal science-culture-espionage late-game ratio? Favourite principles combo? How often you change principles and state religion? Do you prefeer having the religious trait so there is no anarchy? Favourite slave specialist? How do you deal with inflation caused by rushing production? How do you increase criminal spawn rates in a city without messing it up? Do you use this trick to obtain captives without going to war? How often you use great specialist to obtain Golden Age turns? Size matters, range units: A lot of weak range units to bombard a lot of times or one big range unit to bombard causing more damage? Why? Do you raze cities with a lot of worthy great specialist on them? Do you spare them so you can use those specialist? How do you deal with Judaism and Scientology if you already got a lot of gold? Do you use kamikaze air units? Do you consider it's worth losing the unit to cause more damage? How do you deal with Azatru and Tengri when melee and chivalry -respectively- units become obsolete? Do you roleplay (please tell me I'm not the only one who does this)?