Hi! I'm looking for a Tech Tree mod to "fix" the Industrial and Modern eras to make more sense. The World War One and Two techs are jumbled about and mixed together. It bugs me that Railroads are invented after Artillery, they should really be before. The Machine Gun shouldn’t be invented at the same time as Anti-Aircraft guns, it should be in the same column as Great War Infantry and have similar stats. The Battleship shouldn’t be invented at the same time as the Aircraft Carrier, it needs to be discovered at least a column earlier. The Destroyer really shouldn’t wait around until the WWII era to be discovered considering where the Submarine pops up. I'd like to move some techs and units around to make it more sensible.
>Move Railroad and Combustion to the left one column, such that Railroad is below Steam Power and Combustion is below Flight. Thus Rifling and Military Science lead to Railroad, and Railroad and Steam Power lead to Combustion.
>Move Radio so it is in the location where Combustion originally was. Thus, Combustion leads to Radio, which leads to Combined Arms. It kind of makes sense, as Radio communication linking armored units is a key advance between the wars.
>Create a new tech, Steel in the location where Radio was, so that Electricity leads to Steel, which leads to Plastics.
>Move Battleship and Machine Gun to Steel. Nerf Machine Gun so its stats are 50/50.
I think that would allow all the World War One era inventions to be discovered in the first column of the Modern Era, and allow the World War two innovations to be the second column of Modern or first of Atomic. How difficult do you think this would be to create? Do you think it would improve the game or mess it up? Wow, I just noticed this thread is from like 2015. Ok, well I'm posting it anyway. I like the idea and perhaps I'll get around to coding it myself. If anyone likes or hates the idea, feel free to say something here.