Elhoim
Iron Tower Studio Dev
Is it possible to change midgame the bonuses the AI gets according to player performance? The idea is: I start a game in Monarch, but the AI is leaving me far behind, and I´m last in score with a big difference between the AI above me. So it would be nice that the game changes to prince difficulty level, so I can catch up with the AI. And if I start doing very well, like going first with lots of points of difference, the difficulty is turned up.
I bring this point because I am in a level between prince and monarch. In prince I have a challenge at the beggining but wip the AI at the end, and in monarch I am left behind by the AI in the beggining and have a nice challenge at the end...
It would work something like this: if the player is 20% in score behind the last AI, the difficulty goes down (in oher words: the bonuses the AI gets lower). If I have 20% more score than the first AI, the difficuly goes up. The percentages are figurative.
Unfortunaly, I don´t know how to do this, or if it can be done. Please, is someone knows a way to this, it would be very nice. With this I think games can be more challenging and fun. Thanks!
I bring this point because I am in a level between prince and monarch. In prince I have a challenge at the beggining but wip the AI at the end, and in monarch I am left behind by the AI in the beggining and have a nice challenge at the end...
It would work something like this: if the player is 20% in score behind the last AI, the difficulty goes down (in oher words: the bonuses the AI gets lower). If I have 20% more score than the first AI, the difficuly goes up. The percentages are figurative.
Unfortunaly, I don´t know how to do this, or if it can be done. Please, is someone knows a way to this, it would be very nice. With this I think games can be more challenging and fun. Thanks!