Jamesds
Great Scientist
Hey,
I thought that since there are some people that want to get better at their Civ game, and Beyond the Sword has just been released and there are more strategies to be discovered, what better way is there for us to develop at our Civ:BtS game than to take part in a Succession game!
A succession game is basically where you play a certain number of turns (like 15) and send in your save. The 'moderator' compiles all the data from them and then everyone discusses their tactics and the way forward. This continues to a certain date, or until everyone feels satisfied that it is finished. This helps all the players develop and become better players (I know I was able to jump up a level soon afterwards in the last one I did with cracker and handyandy). This is especially helpful for tips on starting a game, and how to get a civ up and running.
This SG is starting Thursday 16th August. Make sure random# from 1 - 100 000 is sent to me by 1430 hours GMT, so I can have the save ready by 1500 hours GMT.
Round Index
Index of First Round (Turns 0 - 40)
Index of Second Round (Turns 41 - 80)
Index of Third Round (Turns 81 - 110)
Index of Fourth Round (Turns 111 - 140)
Index of Fifth Round (Turns 141 - 170)
Current News
Deadlines & Dates
First Round: Turns 0 - 40 - Remember to read all this first post before starting the SG
Second Round: Turns 41 - 80 (pawelo)
Third Round: Turns 81 - 110 (frob2900)
Fourth Round: Turns 111 - 140 (jamesds)
Fifth Round: Turns 141 - 170 (Erathelix)
Starting Position
Here's the starting position:

Game Details
- Players -
Jamesds (Leader)
frob2900 (Historian)
Putchuco
pawelo
Erathelix
asaegyn
pigswill
- Game Config -
Map Size: Standard with 7 Civs
Map: Big & Small (without small islands)
Climate: Temperate
Sea Level: Low
Difficulty: Prince
Game Speed: Normal
Civ: Babylonians
- Civ Selection -
0. Babylonians (Agg, Org)
1. Byzantines (Spi, Imp)
2. Dutch (Cre, Fin)
3. Ethiopian (Cre, Org)
4. HRE (Pro, Imp)
5. Khmer (Exp, Cre)
6. Maya (Exp, Fin)
7. Native American (Phi, Pro)
8. Portuguese (Exp, Imp)
9. Sumerian (Cre, Pro)
The final Civ will be chosen from the last digit of the sum of all the random numbers you send me - thanks frob2900 for this ingenious idea:
OK, rand#'s received in order:
Zetetic Apparat: 672
pawelo: 68
frob: 314159
rrau: 12651
Total = 327 550
Last digit is 0, so civ is the Babylonians! Not played as them yet, so should be interesting.
-- A Basic Outline of this SG --
1. I post the beginning save, you all download it and play the stated number of turns
2. At the end of the turn at which the limit has been set (e.g. the 40th turn for first round) you save it and post it here
3. Write a brief description of what you did with the post, screenshots are good too
4. We discuss how it went, and using the collated data for the submitted saves, we decide whose game to continue with
5. Download that save and play the stated number of turns
6. Goto 2 until end of game is reached
- Rounds -
The first round will be 40 turns. This will probably be decreased as the game continues to 10 turns per round, but we will decide what to do at the end of every round - this isn't laid in stone. Once you have reached the 40th turn, complete it, but do not end your turn! After we have all posted our saves and a brief description of what we did, and what happened, we will embark on a discussion - this is the part where we will learn the most.
When posting, please include your name, and the turn the game is at. e.g. Jamesds_Turn40.
We will all continue our games from one player's save at the beginning of each round so as to make comparisons between moves and tactics used in a round more meaningful. The chosen save will be a democratic vote, with no voting for self. The data collated from the posted saves, and the account of each player's game, will help in deciding the chosen save.
The idea is to not rush this, and even if it takes a month to finish, as long as we learn as much as we can from eachother's styles, we have succeeded in our aim.
- Compatibility -
The version of Beyond of Sword you are using does not matter, since no gameplay elements have been modified by either 3.02 or 3.03. I am using 3.03, you may use whichever version you choose, preferably 3.02 due to the crashes reported elsewhere on the forums which I haven't yet experienced.
We will all be required to use Solver's Unofficial Patch which fixes some badly balanced game-play elements such as the city killing espionage missions. To install Solver's Unoffical Patch visit this thread: http://forums.civfanatics.com/showthread.php?t=235067 and download it. Copy all the files in the zip into the CvGameCoreDLL directory in the Beyond the Sword directory in the Civilization 4 folder. For me, this is located in: C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\CvGameCoreDLL\ . This should be the same for you unless you changed the install folder during installation. Simply replace the files unless you are able to create a mod for it (I'll leave that to you). This will affect all your Civ4 games, but it fixes many things that the first proper patch should fix when it is released.
- Discussion -
To discuss the game together, we will generally use this thread. Posting screenshots is great, and annotating them to show your strategies is excellent. However, try and put them in spoiler tags to avoid the pages becoming too big. Also, though it is not obligatory, downsizing them a little will help those on small bandwidths and it will help your CFC private storage from filling too soon. Remember, that just pressing Print Screen a few times in the game is all that is required to get some screenshots - they are stored in My Documents\My Games\Beyond the Sword\ScreenShots as jpegs for easy manipulation and upload.
When possible, it would be great to be able to have a live chat. For this purpose, IRC on Freenode would be perfect. To be able to discuss the game 'live', you have two possibilities:
1. Download an IRC Client, such as X-Chat or mIRC (google them to find them). Then join Freenode, and go to channel #bts_sg.
2. Go to http://java.freenode.net//index.php?channel=bts_sg and you will be connected in a java client - by far the easiest option.
If we feel that an IRC chat is necessary, it should be planned in advance to ensure as many as possible can make it.
I thought that since there are some people that want to get better at their Civ game, and Beyond the Sword has just been released and there are more strategies to be discovered, what better way is there for us to develop at our Civ:BtS game than to take part in a Succession game!
A succession game is basically where you play a certain number of turns (like 15) and send in your save. The 'moderator' compiles all the data from them and then everyone discusses their tactics and the way forward. This continues to a certain date, or until everyone feels satisfied that it is finished. This helps all the players develop and become better players (I know I was able to jump up a level soon afterwards in the last one I did with cracker and handyandy). This is especially helpful for tips on starting a game, and how to get a civ up and running.
This SG is starting Thursday 16th August. Make sure random# from 1 - 100 000 is sent to me by 1430 hours GMT, so I can have the save ready by 1500 hours GMT.

Round Index
Index of First Round (Turns 0 - 40)
Index of Second Round (Turns 41 - 80)
Index of Third Round (Turns 81 - 110)
Index of Fourth Round (Turns 111 - 140)
Index of Fifth Round (Turns 141 - 170)
Current News
Deadlines & Dates
- Round 5 discussion ends and votes to placed Monday 17th September
First Round: Turns 0 - 40 - Remember to read all this first post before starting the SG
Second Round: Turns 41 - 80 (pawelo)
Third Round: Turns 81 - 110 (frob2900)
Fourth Round: Turns 111 - 140 (jamesds)
Fifth Round: Turns 141 - 170 (Erathelix)
Starting Position
Here's the starting position:
Game Details
- Players -
Jamesds (Leader)
frob2900 (Historian)
Putchuco
pawelo
Erathelix
asaegyn
pigswill
- Game Config -
Map Size: Standard with 7 Civs
Map: Big & Small (without small islands)
Climate: Temperate
Sea Level: Low
Difficulty: Prince
Game Speed: Normal
Civ: Babylonians
- Civ Selection -
0. Babylonians (Agg, Org)
1. Byzantines (Spi, Imp)
2. Dutch (Cre, Fin)
3. Ethiopian (Cre, Org)
4. HRE (Pro, Imp)
5. Khmer (Exp, Cre)
6. Maya (Exp, Fin)
7. Native American (Phi, Pro)
8. Portuguese (Exp, Imp)
9. Sumerian (Cre, Pro)
The final Civ will be chosen from the last digit of the sum of all the random numbers you send me - thanks frob2900 for this ingenious idea:
OK, rand#'s received in order:
Zetetic Apparat: 672
pawelo: 68
frob: 314159
rrau: 12651
Total = 327 550
Last digit is 0, so civ is the Babylonians! Not played as them yet, so should be interesting.
-- A Basic Outline of this SG --
1. I post the beginning save, you all download it and play the stated number of turns
2. At the end of the turn at which the limit has been set (e.g. the 40th turn for first round) you save it and post it here
3. Write a brief description of what you did with the post, screenshots are good too
4. We discuss how it went, and using the collated data for the submitted saves, we decide whose game to continue with
5. Download that save and play the stated number of turns
6. Goto 2 until end of game is reached

- Rounds -
The first round will be 40 turns. This will probably be decreased as the game continues to 10 turns per round, but we will decide what to do at the end of every round - this isn't laid in stone. Once you have reached the 40th turn, complete it, but do not end your turn! After we have all posted our saves and a brief description of what we did, and what happened, we will embark on a discussion - this is the part where we will learn the most.
When posting, please include your name, and the turn the game is at. e.g. Jamesds_Turn40.
We will all continue our games from one player's save at the beginning of each round so as to make comparisons between moves and tactics used in a round more meaningful. The chosen save will be a democratic vote, with no voting for self. The data collated from the posted saves, and the account of each player's game, will help in deciding the chosen save.
The idea is to not rush this, and even if it takes a month to finish, as long as we learn as much as we can from eachother's styles, we have succeeded in our aim.
- Compatibility -
The version of Beyond of Sword you are using does not matter, since no gameplay elements have been modified by either 3.02 or 3.03. I am using 3.03, you may use whichever version you choose, preferably 3.02 due to the crashes reported elsewhere on the forums which I haven't yet experienced.
We will all be required to use Solver's Unofficial Patch which fixes some badly balanced game-play elements such as the city killing espionage missions. To install Solver's Unoffical Patch visit this thread: http://forums.civfanatics.com/showthread.php?t=235067 and download it. Copy all the files in the zip into the CvGameCoreDLL directory in the Beyond the Sword directory in the Civilization 4 folder. For me, this is located in: C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\CvGameCoreDLL\ . This should be the same for you unless you changed the install folder during installation. Simply replace the files unless you are able to create a mod for it (I'll leave that to you). This will affect all your Civ4 games, but it fixes many things that the first proper patch should fix when it is released.
- Discussion -
To discuss the game together, we will generally use this thread. Posting screenshots is great, and annotating them to show your strategies is excellent. However, try and put them in spoiler tags to avoid the pages becoming too big. Also, though it is not obligatory, downsizing them a little will help those on small bandwidths and it will help your CFC private storage from filling too soon. Remember, that just pressing Print Screen a few times in the game is all that is required to get some screenshots - they are stored in My Documents\My Games\Beyond the Sword\ScreenShots as jpegs for easy manipulation and upload.
When possible, it would be great to be able to have a live chat. For this purpose, IRC on Freenode would be perfect. To be able to discuss the game 'live', you have two possibilities:
1. Download an IRC Client, such as X-Chat or mIRC (google them to find them). Then join Freenode, and go to channel #bts_sg.
2. Go to http://java.freenode.net//index.php?channel=bts_sg and you will be connected in a java client - by far the easiest option.
If we feel that an IRC chat is necessary, it should be planned in advance to ensure as many as possible can make it.