Request from the unlearned

maurcus

Warlord
Joined
May 24, 2012
Messages
245
could someone make some new civics for me I cant do any form of code. its for a new branch called education the civics are as follows:

1. stories, Low upkeep, N/A

2. Educated Elite, +1 :science: +5% :science: per specialist, high upkeep, writing

3. agrarian calender, +1 :science: per citizen, high upkeep, civil service

4. middle class, +1 :) per 20% :science: , +1 :science: per scientist/academy, medium upkeep, education

5. Progressive, +10% to :science: +1 free scientists medium upkeep, electricity

thanks and any adjustments would be appreciated. :)
 
I had the same idea for a personal mod, I think I may create this awesome idea. Ill post a link when I get the mod finished.
 
I finished the mod, but I was thinking should I add more than civics? Maybe a few buildings or projects/Wonders...
 
cool trying it now.
 
works like a charm it is awesome.
 
I was also thinking about some military civics that would go something like this

Heroic: High upkeep, Bronze Working, +3xp, +$1 military unit upkeep, -33% military unit production.

Mercenary: High upkeep, currency, +$1 military unit upkeep, +75% military unit production

Levee: Medium upkeep, feudalism, -1xp, +15% military unit production, units produce with food

Professional: medium upkeep, +1xp, +25% military unit production, +1 :) per military unit stationed in city
 
a feudal Levée en masse or massed levy is a form of mass conscription to form a massiv peasant army.
 
and i was thinking about values say

Agriculture: farms +1:food:
Industry: mines,watermills,Workshops +1:hammers:
Commerce: Windmills,cottages,watermills +1:commerce:
Science: Specialists give +2:science:
military: +10 free units +25% military unit production
 
they would be for making your nation extra special they would be civics and they would make your nation extra powerful by adding special civics to enhance various aspects of your city/ nation. it was just a thought
 
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