Is there some way to require a city to have power before it can build a building? I know that seems nitpicky, but it is realistic. I'm thinking about it for a post-apocalyptic mod where there is no power grid, but there is possibly modern technology like factories that are intact, but to use them or build new ones you need power.
I suppose they could have no effect without power and power would add the effect. But I was also thinking of having resources only produced by buildings, like ammunition, that would require power to work.
I suppose they could have no effect without power and power would add the effect. But I was also thinking of having resources only produced by buildings, like ammunition, that would require power to work.
I am almost certain there is no tag in XML to require power, and the solution thus lies at least in Python.