Research Lab

I thought MIA was giving us their techs as they come in, in exchange for republic when we finish it? Anyway, republic will be very valuable, no problem to catch up I feel.
 
We'll get everything with Republic. The problem is, somebody can have Currency or Construction by then, and doesn't tell us.

I'd wait until we get Rep (or do it a turn or 2 before, so we can negotiate the deal), then buy Maths from TNT, and only then sell Rep to D'Nuts and MIA.
 
Maybe my post was too long...it was autorazed :lol: . MIA asks if we want to do Construction or Poly. I'd say Poly even if we can trade it with Nuts. MIA wants to sign a non-trading overseas agreement after swap for Rep. They're afraid of Nuts. Fine, let's sign it and keep Battle Island behind. Good thing is, id we choose Poly we get first to MA because research pace will speed up once we get luxes hooked up. then we get to do Feudalism and MIA goes Mono-->Theo-->Education. they end up with nice techs while we have the nasty ones. they want to swap those when Edu is in...fine. let's agree to that and hit 'em just before that trade. We have pikes, MI + knights, they can build cathedrals, go figure :D . If they're first (because we're not finished with construction) into MA they can get Feud as free tech and we don't want that because then they want us to do the edu-path which would be a bummer. I'm not sure though about the mechanics on the free tech. Maybe they can get feud. even if we've done some turns on it? If they get Engineering, no probs. they can plant trees. However the deal is phrased about the goings after entering MA I think it's a good thing if we get there first and therefore chose to actually do Poly. I don't think they would sign an agreement without being assured Rep won't go to Nuts. Maybe TNT, but not Nuts. I see such an agreement as a loss on short term but a huge advantage in long term. If we can only accept the downside on not getting to trade rep we will set up a nice scenario for an unexpected whack of MIA and then straight to Cavs and an invasion of the backward Battle Island.
 
I don't see why we couldn't trade with the other continent.... They've been doing it while we COULDN'T. Now that we are about to be able to trade a commodity overseas, they want to stifle us. Something doesn't smell right.

Also no one will get to the MA first. I'm not sending a tech to MIA without something that has already been given or without them adding something to the trade. I think that they might be doing the same thing.

As far as the free tech, they can get any tech in the MA that they have access to. So that would be Mono, Eng, or Fued. I think that it is equal chances, but I'm not too sure about percentages.
 
Tubby said:
I don't see why we couldn't trade with the other continent.... They've been doing it while we COULDN'T. Now that we are about to be able to trade a commodity overseas, they want to stifle us. Something doesn't smell right.
Exactly what I told fe and I agree 100%. That is asking a lot! But then again there is nothing wrong with leaving Nuts and TNT behind is it...? If we have MIA as our first target I for one would like a possible gang up to backward.
Also no one will get to the MA first.
I may be getting this wrong but if we finish Poly before they finish Construction wouldn't that mean we go first?
 
I see nothing wrong with leaving TNT & D'nut behind. We might even be able to "buy" D'nuts in on the war with MIA with some techs that they lack. And we could "help out" MIA by sending troops to their core :devil: It just seemed like they are getting us by the short hairs right when diplo is opened up for us. But if they abide by the strict no overseas trades then I'm fine with green isolationist strategy.

Well if we finish Poly before they finish Construction, that means that we will still lack Construction. So we aren't in the MA yet. That last trade will probably be a one-for-one trade. No early giving of that last AA tech.
 
Tubby Rower said:
I see nothing wrong with leaving TNT & D'nut behind. We might even be able to "buy" D'nuts in on the war with MIA with some techs that they lack. And we could "help out" MIA by sending troops to their core :devil: It just seemed like they are getting us by the short hairs right when diplo is opened up for us. But if they abide by the strict no overseas trades then I'm fine with green isolationist strategy.

Well if we finish Poly before they finish Construction, that means that we will still lack Construction. So we aren't in the MA yet. That last trade will probably be a one-for-one trade. No early giving of that last AA tech.

I think isolationist would serve us well until it's :hammer: -time. On the getting out of AA....:blush: . Don't know what I was thinking or if I was thinking at all.

EDIT: If we do poly and finish first we will sit on it when MIA sends Construction and be the first to choose MA tech...game mechanics someone?
Can someone familiar with the pbem mechanics confirm that if we finish poly before MIA construction (likely when luxes are hooked up) we can sit on zero research for some turns and then when MIA sends construction we go into MA first and can choose Feudalism.
 
If we go first we will start on Feud (military). If MIA go first they can get Feud as free tech (they might get it anyway, dunno 4 sure). If they get feud it is logical that they will go on the lower tire of the tree and we go mono --> education. I wouldn't like that. If the plan I have in mind is to work it is imperative that we do the military techs. If mia gets mono for free then it's all fine and they will head for edu but we don't know that. i think we can argue for completing feud on ourselves (if they do not want to sell it) even if mia gets it for free because we don't want to waste a turn of 100% research.
 
I think that you are thinking too much, Dag. If they are going the top route, it doesn't matter what they get. And they have to get fued regardless to get Theology. Basically we'll end up researching Feud or Eng and they'll end up researching Mono or Fued. Depending on what they get. Fued is a pre-req for both 2nd teir paths in the MA IIRC.
 
I think that if they want us to be a research partner they can't let us research something that they already have. best case is that they share the tech with us... worse case is that they get Fued or Eng and decide to take the military path, to which we say screw you and start back up in the war room.
 
We must get their free tech if we're helping them through to the MA. Otherwise we go down construction and let them research it too.
 
This has been posted in the MIA diplo thread, but is relevant here:

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For future consultation, thuis is turn 85, we've just received the save from MIA with no techs attached.
 
What are we researching next?

Also, I think MIA's free tech is a non-starter as well. That's their trait, they picked it and can enjoy it. We will know what they have and can always negotiate/threaten for it.

Incidentally, watching MIA fold on Polly makes me think that the money spent on GS might be the best use for future research dollars...
 
We can start researching Construction. @ ~-10 gpt we can research it in 7 (65 bpt) or @ ~+10gpt we can research it in 10 (45 gpt)

I need some input
 
I think we need to crank up since the markets will help the gpt and our lack of anarchy will help us to catch up a bit. Remember we have to potential for a trade on monarchy with Donut about the time we go to war.
 
yes we currently have 23G with 58 coming in before next turn. so a total of 81G next turn. I have the the todo stating to switch to 60% which is -18gpt with constr due in 6 turns. We can run 4 turns at that rate then back off as needed.
 
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