I have a few questions about the documented research penalty for large civs. At what point along the commerce line does the penalty apply?
1) Techs cost more beakers.
2) Commerce gets nerfed by a % civ-wide (similar to Bureaucracy bonus in capital)
3) Research gets a negative multiplier civ-wide (similar to the positive multiplier on, say, Free Religion)
Which of these 3 is it? Or is it something else?
1) Techs cost more beakers.
2) Commerce gets nerfed by a % civ-wide (similar to Bureaucracy bonus in capital)
3) Research gets a negative multiplier civ-wide (similar to the positive multiplier on, say, Free Religion)
Which of these 3 is it? Or is it something else?