AbuHab
Warlord
- Joined
- Feb 22, 2004
- Messages
- 200
Could somebody please explain the "Resistance Modifier" under the "Governments" tab of the Editor? I've read the Help file and it still doesn't make sense to me.
The Help file says the Resistance Modifier "[d]etermines the modifier to a single population point's chance of continuing to resist each turn." In order for that to be the case, though, wouldn't each population point have to have an inate government affiliation (Despotism, Monarchy, etc.), just as each population point has an inate Civilization affiliation (Roman, Greek, etc.)? And if that's the case, how is that inate government affiliation determined? For example, how does a particular Greek population point become affiliated with Monarchy?
The Help file says the Resistance Modifier "[d]etermines the modifier to a single population point's chance of continuing to resist each turn." In order for that to be the case, though, wouldn't each population point have to have an inate government affiliation (Despotism, Monarchy, etc.), just as each population point has an inate Civilization affiliation (Roman, Greek, etc.)? And if that's the case, how is that inate government affiliation determined? For example, how does a particular Greek population point become affiliated with Monarchy?