Roundman
Prince
The current events in the occupation of Iraq bring to light an element that should be included in Civ 3: violent resistance. The current system of resistance is a good start, but I feel that it doesn't entirely reflect the nature of a violent resistance. I think that all units occupying a city in resistance should be vulnerable to taking damage from the resistors. The more resistors, the more likely a unit is to be damaged or destroyed. If the resistors destroys enough of you units that they could overwhelm the rest, then the city flips back to its original owner.
This could be tied in with the idea of cultural reversion, as cities most likely to flip back to their original civ would be giving more damage to their occupiers. This would be more realistic and take the surprise element out of cultural reversions and would add another level of srategy to occupation, as you would have to be more conscious of where you are keeping your forces and how much damage they are taking
What are your thoughts?
This could be tied in with the idea of cultural reversion, as cities most likely to flip back to their original civ would be giving more damage to their occupiers. This would be more realistic and take the surprise element out of cultural reversions and would add another level of srategy to occupation, as you would have to be more conscious of where you are keeping your forces and how much damage they are taking
What are your thoughts?