Resorce Question

martek1382

Chieftain
Joined
Oct 15, 2011
Messages
7
I was reading thru one of the walkthrughs and read that they don't stack. My question is this. Am I wasting my time building that 2nd farm, 2nd gold mine, 2nd windmill, etc?

Thanks For all your help so far :)
 
No, the don't. Mostly (see the last paragraph).

You can trade additional copies for resources you don't have.
If it is in a city's BFC then the improved plot has higher yields for the city.
If some barbarian (or a civilization you are at war with) plunders the farm on one of your corn plots you will still have corn if you farmed a second one.

And windmills provide no resource. Only the right kind of improvement built on a plot that has a resource can provide the resource (although a fort is always "the right kind" in addition to the specific variety that also provides yield increases, which forts don't do), as long as you also have a route to it.

But then in the Beyond the Sword expansion they added Corporations. The benefits from corporations do increase with multiple copies of a resource. Each one has a set that it "consumes", as they call it (poorly named, the resource isn't consumed in any useful sense of the word - just counted to determine the corporation's benefits). Once you have founded a corporation that uses a resource you can even trade for additional copies of that resource (before that you can't trade for one you already have).
 
Thank you for the quick reply. That helps and I don't feel like I have wasted my time with the additional ones :)


Thanks again :)
 
Another point, which is perhaps not what you are asking, but just in case: The bonuses (health, happiness, etc.) don't stack for your empire but the hammers and commerce from working the special tiles do stack in the city that they are in. If you have, for example, 3 gold mines in one city, you get all the hammers and commerce from each mine in that city but only one instance of happiness for your empire.
 
Keep in mind you can also sell spare resources for Gold-Per-Turn to rival civs, if they have GPT to spare. Although not ALWAYS recommended, you can help your economy out sometimes.

EDIT: Also, general question to the gurus, do any of you cottage over some riverside resources if you don't need them and/or can't trade them? Seems the extra commerce generated from, say, a riverside cottage on ivory > a camp, especially after ivory is obsoleted. Or especially as a FIN civ.
 
Once Ivory is obsolete I often convert any riverside elephant camps to watermills since the yield is slightly higher. By the time that happens it may be too late for a cottage to get all the way to town before the game will end.
 
Another point, which is perhaps not what you are asking, but just in case: The bonuses (health, happiness, etc.) don't stack for your empire but the hammers and commerce from working the special tiles do stack in the city that they are in. If you have, for example, 3 gold mines in one city, you get all the hammers and commerce from each mine in that city but only one instance of happiness for your empire.

said with Homer Simpsons voice :

"mmmmmmm.... 3 gold mines in one city..."
 
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