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Resource Expansion Packs

Discussion in 'Civ5 - Graphics modpacks' started by Skaz881, Apr 22, 2014.

  1. Skaz881

    Skaz881 History Major

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    I got permission to upload cryptlc and Glaicierheart's mod as long as they were given credit (they're listed as authors on the downloads page) and I added in all of the applicable resources. This mod adds in over 70 new resources complete with pedia entries and all necessary values. There is an issue with the sea resources not showing up on many map types, but they will show up on Earth maps at least. If you don't want a specific resource, just delete it from the Add_Rep in the Lua file. Just.........don't delete anything from the Database, it will cause the mod to stop working.

    The resources are:
    BASS
    BLUE CRAB
    BLUE WHALE
    CLAM
    CORAL
    DOLPHIN
    GREAT WHITE
    GREY WHALE
    HUMPBACK WHALE
    KING CRAB
    LOBSTER
    MARLIN
    OYSTERS
    SALMON
    SHRIMP
    SQUID
    STONE CRAB
    TROPICAL FISH
    TROUT
    TUNA
    DIAMOND
    RUBY
    EMERALD
    SAPPHIRE
    LEAD
    NICKEL
    PLATINUM
    TITANIUM
    MANGANESE
    CINNAMON
    FRANKINCENSE
    GINGER
    LAVENDER
    MYRRH
    SAFFRON
    BIRCH
    CEDAR
    MAPLE
    OAK
    PINE
    REDWOOD
    ALPACA
    ANGUS
    ELK
    HOLSTEIN
    LONGHORN
    MOOSE
    PIG
    REINDEER
    WHITE TAIL DEER
    APPLE
    COCONUT
    CRANBERRY
    GRAPE
    MANGO
    ORANGE
    PEACH
    PINEAPPLE
    POMEGRANATE
    RASPBERRY
    STRAWBERRY
    BARLEY
    CORN
    HEMP
    HOP
    OAT
    PEANUT
    POTATO
    RICE
    SOYBEAN
    TOBACCO
    TEA
    COFFEE
    COCOA
    NUTMEG
    PEPPERCORN

    http://forums.civfanatics.com/downloads.php?do=file&id=22621

    Moderator Action: Moved to main C&C forum. The subforums are only for completed files
     
  2. Skaz881

    Skaz881 History Major

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    Update: Added in Tobacco, Tea, Coffee, Cocoa, Nutmeg and Peppercorn.
     
  3. Rob (R8XFT)

    Rob (R8XFT) Ancient Briton Super Moderator

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  4. Skaz881

    Skaz881 History Major

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    I hope I did the author part of the download page correctly, I will fix it if I didn't. There may be another update later as I am trying to make the Diamond graphics not look like sparkly salt, which wasn't how it was supposed to turn out.
     
  5. Skaz881

    Skaz881 History Major

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    Update: Fixed the Diamond graphics so that they look more distinct than salt.
     
  6. Skaz881

    Skaz881 History Major

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    Update: Fixed a bug with Peach and tweaked Diamond.
     
  7. Pazyryk

    Pazyryk Deity

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    It' a bit much to ask for screenshots, but would it be possible for you to list the 70 resources by name in the OP? (or a link to a list?)
     
  8. Skaz881

    Skaz881 History Major

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    Done. List is copied from the files, so that's why everything is in caps lock.
     
  9. act_civilly

    act_civilly Chieftain

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    Awesome thank you for putting this together.

    I have one question. I would like to remove the alpacas, and tried both commenting out and deleting from the Add_REP.lua file. It did not work. Any suggestions?
     
  10. Skaz881

    Skaz881 History Major

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    That's odd..........it might have something to do with it being an animal resource, as the only ones I've ever removed are plant based. The next time the original authors are on, I will pass along the question, and later I'll test it out myself.
     
  11. Ekmek

    Ekmek on steam: ekmek_e

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  12. Skaz881

    Skaz881 History Major

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    Not all of them. animal's can't be changed apparently and the rest of the static resources are on Horem's to do list, allthough he seems to have dissapeared........
     
  13. act_civilly

    act_civilly Chieftain

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    Also, I read glacierheart's steam workshop, and he says that these resources are only meant to be used when building your own map. Am I wrong to expect this to work with any other maps?
     
  14. Skaz881

    Skaz881 History Major

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    The other packs are, but this pack is meant to work on random map generation.
     
  15. act_civilly

    act_civilly Chieftain

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    I was able to remove the alpacas and have everything work no problems.

    In the database each resource has a rivers, hills, or plains option. One is a one and the other two are zeroes. I changed Alpaca to three zeroes and don't see them anymore. They were so darn many before it was silly lol.

    ETA: Otherwise I really appreciate the variation. I was looking for a variable of how often it shows up but couldn't find it. Wouldn't mind alpaca's at 1%. Do you know of this way?
     
  16. Skaz881

    Skaz881 History Major

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    Unfortunatly I don't, my contribution was to code in the resource models and post it here. You would have to ask Glacierheart how to do that. Other than that, experimentation.
     
  17. Ekmek

    Ekmek on steam: ekmek_e

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    yeah, he did. I did post the plantation that uses the lubermill instead of the plantation building and never heard back.
     
  18. Skaz881

    Skaz881 History Major

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    I'm glad you found a way to remove them, but I really wonder why you had so much trouble, since today I tried removing all of the animal resources (was tired of being confused over whether that was a deer or not) and I didn't have any problems.
     
  19. Skaz881

    Skaz881 History Major

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    I'm looking for a few art models to finish off the Resource Expansion Pack. I would be happy if someone would do graphics for:

    Maple
    Birch
    Redwood
    Cedar
    Oats
    Soybeans
    Potatoes
    Rice
    Hops
    Peanuts
    Pineapple
     
  20. Skaz881

    Skaz881 History Major

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    Major Update: Temporary graphics have been added for all of the plant resources that didn't have them and some existing graphics have been changed. These graphics are not quite right for the resources, and will be replaced when Horem posts the ones he has completed.
     

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