1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

Retire....

Discussion in 'Civ4 - Multi-Team Demogame' started by robboo, Apr 20, 2008.

  1. robboo

    robboo Deity

    Joined:
    Dec 10, 2002
    Messages:
    4,123
    Location:
    Cajun Country
    Since we started the discussion...lets get a UN reps to vote.

    Retire or keep playing. I ask that only the elected UN rep vote for their team. Discussion is fine but lets keep the voting to only one member. 4 teams left, ties are decide how?



    ALOHA VOTES RETIRE. ( we will follow the majority and not just quit)


    Epsilon?
    Piffle?
    Innovia?


    LEts get this decided so we can get the turns or get working on a new game.
     
  2. General_W

    General_W Councilor & Merlot Noble

    Joined:
    Aug 8, 2005
    Messages:
    8,198
    Location:
    Washington State (GMT -8)
    From the turn tracker:
    Thank you for this. :hatsoff:

    I think this is an excellent point and a brilliant idea! :clap:
    How hard would it be to convert this game into a Pitboss?
    While I favor playing the next game as a BTS PBEM on a smaller map (for reasons I outlined before) - I agree that finishing this game out as a PitBoss makes a ton of sense.

    Can we add "Switch to Pitboss" as an option to this poll?
     
  3. peter grimes

    peter grimes ... Moderator

    Joined:
    Jul 18, 2005
    Messages:
    13,316
    Location:
    Queens, New York
    I've tried to convert Hotseat to PBEM, and vice versa, a couple of times. It hasn't ever been completely successful. But I really don't know about these things, so maybe someone with more of a hacker attitude would know.
     
  4. Theoden

    Theoden Deity GOTM Staff

    Joined:
    Sep 17, 2003
    Messages:
    2,569
    Location:
    Denmark
    Innovia votes to keep playing. We'd like to see the game finished quickly but in a proper way, eg. UN (see the turn tracker thread for the discussion of that).
     
  5. robboo

    robboo Deity

    Joined:
    Dec 10, 2002
    Messages:
    4,123
    Location:
    Cajun Country
    So looks like a 2-2 tie. Hmm interesting, if or when Epsilon kills Innovia it will change. :)
     
  6. peter grimes

    peter grimes ... Moderator

    Joined:
    Jul 18, 2005
    Messages:
    13,316
    Location:
    Queens, New York
    Did Piffle vote yet :confused:
     
  7. General_W

    General_W Councilor & Merlot Noble

    Joined:
    Aug 8, 2005
    Messages:
    8,198
    Location:
    Washington State (GMT -8)
    I'm pretty sure this isn't necessary, but Epsilon officially votes to continue
    :)
     
  8. Memphus

    Memphus Deity

    Joined:
    Mar 23, 2005
    Messages:
    5,233
    Location:
    Canada
    I think that the voting team gets the vote of those they conqure.

    Loco votes to keep playing ;) that would make it 3-2.

    j/k.
     
  9. robboo

    robboo Deity

    Joined:
    Dec 10, 2002
    Messages:
    4,123
    Location:
    Cajun Country
    They started the retire talk...

    /actually what I meant to say was at worse its 2-2
     
  10. peter grimes

    peter grimes ... Moderator

    Joined:
    Jul 18, 2005
    Messages:
    13,316
    Location:
    Queens, New York
    Is Piffle still OK with me joining their team? If so, I'm happy to jump through the necessary hoops with the admins and such :)

    Just let me know.
     
  11. Robi D

    Robi D Minister of (Dis)Order

    Joined:
    Jul 1, 2005
    Messages:
    3,066
    Location:
    Adelaide, Australia
    Just out of curiousity, who many turns does Epsilon estimate it will take to win given the current flow of the game.
     
  12. Memphus

    Memphus Deity

    Joined:
    Mar 23, 2005
    Messages:
    5,233
    Location:
    Canada
    Ummmm that is a tough one. It all depends on what Happens i nthe next 10 turns. As mentioned Innovia will be done in ~10 turns, but what Piffle & Aloha do?!?!
     
  13. Robi D

    Robi D Minister of (Dis)Order

    Joined:
    Jul 1, 2005
    Messages:
    3,066
    Location:
    Adelaide, Australia
    Assuming piffle and/or aloha are not able to do anything to significantly slow your victory down. Not looking for an exact figure but a rough guide.
     
  14. Memphus

    Memphus Deity

    Joined:
    Mar 23, 2005
    Messages:
    5,233
    Location:
    Canada
    50 turns. Would be my best guess....?
     
  15. General_W

    General_W Councilor & Merlot Noble

    Joined:
    Aug 8, 2005
    Messages:
    8,198
    Location:
    Washington State (GMT -8)
    And remember - turns could potentially go much faster once we're down to just 3 teams. :please:
     
  16. Robi D

    Robi D Minister of (Dis)Order

    Joined:
    Jul 1, 2005
    Messages:
    3,066
    Location:
    Adelaide, Australia
    On past experience i would not count on it. At a turn every three days that 150 days.

    The next part of my curiosity, is there a victory condition that can be reached quicker then the one your aiming for?
     
  17. Memphus

    Memphus Deity

    Joined:
    Mar 23, 2005
    Messages:
    5,233
    Location:
    Canada
    Diplomatic if we build the UN and get voted for.... :lol:
     
  18. dutchfire

    dutchfire Moderator Moderator

    Joined:
    Jan 5, 2006
    Messages:
    14,106
    Location:
    -
    ... or get 60% of the vote yourself
     
  19. Robi D

    Robi D Minister of (Dis)Order

    Joined:
    Jul 1, 2005
    Messages:
    3,066
    Location:
    Adelaide, Australia
    And if we agreed to vote for you, would you go for it?

    And i am being serious
     
  20. Memphus

    Memphus Deity

    Joined:
    Mar 23, 2005
    Messages:
    5,233
    Location:
    Canada
    Well Our tech plan has a couple of stops but I don't see why we can't build the UN once we discover Mass Media :)
     

Share This Page