Introduction Many years ago, during the Second Age of Arda, Sauron - under the guise of Annatar, the Lord of Gifts - deceived the elves, and tricked them into helping him make the Rings of Power. At first they whole-heartedly received him, not knowing he was evil, but then Celebrimbor, their leader, discovered his dark secret after he, Sauron, forged the One Ring in the fires of Mt. Doom. Celebrimbor hid his rings and rebelled. Sauron attacked and laid waste to Celebrimbor and his people. During this time, darkness reigned. Many years later, the Dunedain of Middle-earth, and the Elves formed a Last Alliance and marched on Mordor. After a 7 year siege, they defeated Sauron and cut from his hand the One Ring. With nothing left, his spirit fled and his armies were leveled. But it wasn't a complete victory, for the One Ring was not entirely destroyed. It was lost for years... Until it was rediscovered... So... What's New? A beautiful map by Hagbart tweaked using information from "The Atlas of Middle Earth" Playable Civs in the main game: Gondor, Mordor, Isengard, Rohan, Elves, and Dwarves Non-Playable Civs: Dunland, Corsairs, The Easterlings, Bardings, and Haradwaith The Ring is an flag unit (but also functions as a dangerous weapon i.e. a nuclear missile), and Mt. Doom is the goal of Reverse Capture the Flag victory Mass Regicide is in effect, and each king unit has special abilities according to their characters Mountains cannot be crossed except for where there are roads crossing them (i.e. their passes) Each civ has its own UU, including Guard of the Citadel, Orcs, Uruk-hai, Riders of Rohan, Shirrifs, Elvish Bowmen, Swordmen, and Spearmen, Dwarven Ironbreakers, Guardsman, and Warriors, Dunlendings, Mumakil, Corsairs, Wainriders, Bardish Bowmen, and several others... Airfields and Radar Towers are included as Eagle Eyries and The Argonath. However, you can't build them--they're preplaced. Railroads don't feature at all. Craters are featued as "carnage." Customized Wonders like The Lair of Shelob, Meduseld, and Akallabêth, etc. Extensive modding to create the atmosphere of the books: for instance, the Ruins of Tharbad, Annuminas, Ost-in-Edhil are present on the Map, the Balrog is... somewhere, Forests and mountains are overrun with all sorts of evil, there are a lot of barbarian units that you can capture and upgrade to aid you in your war, etc. Every unit/building/civ/tech/etc. gets a custom Civiliopedia entry (Some sampled from Quasidemo's older LOTR: War of the Ring ver. 0.92 scenario) from Wikipedia, Encyclopedia or Arda, lotr.wikia.com, Tolkien Gateway, or various other books. Difficulty levels from Orc to Eru Ilúvatar SWEET! I want it! You can get it here: Link Updated: October 9, 2020 DOWNLOAD NEWEST VERSION NOW VIA MEGA! INSTALLATION: Install in either: C:\Program Files\Firaxis Games\Civilization III Complete\Conquests\Scenarios OR C:\Program Files\Infogrames Interactive\Civilization III Complete\Conquests\Scenarios (Note: If you have both a "Program Files" folder and "Program Files (x86)" folder, I believe you should place it in the latter one. At least, that's the folder that works for me!) IMPORTANT NOTE IF USING STEAM: If you are playing on Steam, you will need to replace the "labels.txt" file included in this download with the one called "labels_steam.txt". I've included both of 'em in the Text file, so either way, you should be good to go!