REV/CDM included ?

onkelm

Chieftain
Joined
Aug 13, 2010
Messages
95
Hi,

I would like to know if the REV/CDM is included, but not activated via menu.
it would be nice to have the optins like dales combat mod and surround and destory. etc.
IF yes, how can i activate/Acess ?

Because I would like to have the options of RevCDM and of course expanded game setting and graphics paging enabled.

And what about autoplay ? Is it included?

Any chance for that ?
 
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I would like to know if the REV/CDM is included, but not activated via menu.
it would be nice to have the optins like dales combat mod and surround and destory. etc.
IF yes, how can i activate/Acess ?
No.
And what about autoplay ? Is it included?
Yes, but has to be reenabled in the release version. Go to Mods/Realism Invictus/Assets/Config/init.xml, look for the <!-- Development --> section and uncomment it there.
 
thanks for the hint.

May I ask you if you plan to add dales combat mod or revCDM ? It is not for the revolution part more for the other options like the mentioned other battle tweaks, or trade units.
 
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o.k.- thanks. It is an awesome Mod !

May I ask you which mods are included with which version ?
Is there somewhere an explanation ?

BULL,BUG, BetterBTS, unofficial, etc.

And last question: Any plans to include graphics paging/view ports ?

Thanks for your help.
 
At this point there is no definitive component list, and it would be rather pointless, as the third-party components that are included have been heavily modified over time anyway. But RI has K-Mod and BUG integrated, as well as some BULL features (I think it is a rather old version of BULL, which is why it's definitely not all it has). All in all, RI isn't much of a "kitchen sink" these days, so it won't include a lot of third-party components wholesale, even if it has some ideas inspired by those (such as IDW or its own Revolutions component). I recommend at least browsing through the manual if you're interested in learning the full functionality.
 
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