Hi all,
Conquests enhanced the capabilities of the Army unit, adding things like Radar, auto-pillage (which doesn't use up a movement turn), increased healing rates even in enemy territory and +1 movement relative to the slowest unit in the army.
I have played around with the standard editor and aside from the Radar functionality, couldn't see anything else that I might be able to change back to how vanilla/PTW had it. The editor has pillage, but that appears to be an on-off setting. I don't want it to turn off, I just want it to use up a movement point (even though PTW appears like it did not allow pillage).
Am I missing something? Can this be done in the standard Conquests editor? If not, is there another editor that will allow me to make these changes? I'm thinking specifically of Quintullus' editor, but I've never played with it so I'm not familiar with it's capabilities?
If these changes can't be reverted in an editor, then I assume the only way these might be changed is through the same method Flintlock is using with his wonderful patch/mod?
Appreciate any insight provided.
Trent
Conquests enhanced the capabilities of the Army unit, adding things like Radar, auto-pillage (which doesn't use up a movement turn), increased healing rates even in enemy territory and +1 movement relative to the slowest unit in the army.
I have played around with the standard editor and aside from the Radar functionality, couldn't see anything else that I might be able to change back to how vanilla/PTW had it. The editor has pillage, but that appears to be an on-off setting. I don't want it to turn off, I just want it to use up a movement point (even though PTW appears like it did not allow pillage).
Am I missing something? Can this be done in the standard Conquests editor? If not, is there another editor that will allow me to make these changes? I'm thinking specifically of Quintullus' editor, but I've never played with it so I'm not familiar with it's capabilities?
If these changes can't be reverted in an editor, then I assume the only way these might be changed is through the same method Flintlock is using with his wonderful patch/mod?
Appreciate any insight provided.
Trent