Revolutions

Drake L. Dragon

Warlord
Joined
Aug 4, 2010
Messages
128
Does anybody have any plans to make a Revolutions mod? Unlike Civilization IV, Civilization already has 20 unique civilization to play, albeit each civilization only has one leader. Nevertheless, it would occur to me that a Revolutions mod will be one of the building blocks of the advanced features many mods for Civilization IV had. The mod should take the general framework that Civilization IV's did, but local revolutions should make the cities in conflict into city-states, and national revolutions should make a new civilization itself come about.
 
we plan, Afforess and i
http://forums.civfanatics.com/showthread.php?t=388892

- dark age as the opposite to the golden age
- happiness being empire stability measure
- smooth happiness transition
- culture being city loyality measure
- stability & loyality interference causing city-level effects like rebellions, corruption etc

inspired by:

anarchy bucket
http://forums.civfanatics.com/showthread.php?t=384473

empire crashing
http://forums.civfanatics.com/showthread.php?t=335992

rebellions, civil wars
http://forums.civfanatics.com/showthread.php?t=336520
 
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