kravixon
Warlord
- Joined
- Aug 9, 2008
- Messages
- 214
I've always thought this would be an interesting project, and I'd like to see how many other people would like to see this materialize. I understand, from looking at RFC:Europe that it has been a tremendous amount of work. I imagine RFC:A would be a much smaller scale than RFC:E, and thus require less work. However, there would still need to be an interest and a couple of people who would be interested in and capable of modding.
I've always thought RFC would work well in a classical setting. I've always enjoyed playing as Greece, Rome, Carthage, and Egypt, and I thought it would be sweet to have a scenario based on the ancient world. Thus, here are my proposed features/things that would need to be done:
Concerning the workload:
This thread is merely to gauge the reception of my idea. Discussion of mechanics, units, and civs will have separate threads if the project is indeed launched. Would there be enough interest to warrant the creation of such a project? Who would like to play such a scenario, and who would be able to help build it?
I've always thought RFC would work well in a classical setting. I've always enjoyed playing as Greece, Rome, Carthage, and Egypt, and I thought it would be sweet to have a scenario based on the ancient world. Thus, here are my proposed features/things that would need to be done:
- A timeline of 3000BC-476AD
- A new tech tree
- A map featuring the Med, North Africa, and the Middle East, stretching to present day Iran.
- Ability to play as Civs such as Athens, Sparta, Macedon, Rome, Carthage, Phoenicia, Persia, Egypt, Babylon, the Hittites, Assyria, and the Celts. Possibly as Israel or the Levant, but that might be better off as a non-playable civ.
- New Unique units for some of the Civs.
- Stability, Plagues, and all the normal features of RFC
- New graphics and UHVs
Concerning the workload:
- There are less civs than RFCE(which I'm using as a guide line since it is the only other community scenario). I have proposed 12 playable civs, which means less UHVs, less things to balance, and less things to code.
- There is no need to add complex things like the Crusades and the Papacy, as such things simply did not exist at the time of the mod.
- Several of the proposed civs already have a unique unit: Rome, Carthage, Persia, Egypt, Bablyon, and the Celts. Giving Sparta the Phalanx (or the same unit with a better name), that leaves 5 civs to add unique units for.
- The map would be about the same size of RFC:E. I know enough about Civ 4 to make most of the map myself, as long as I have feedback on my work.
This thread is merely to gauge the reception of my idea. Discussion of mechanics, units, and civs will have separate threads if the project is indeed launched. Would there be enough interest to warrant the creation of such a project? Who would like to play such a scenario, and who would be able to help build it?