RFC Europe Files

No problem with that.
 
Hi,

I think I am having a problem similar to overlordoftime's.
When I click on the WB save, I get message saying: "Mods/FRCEurope is an invalid mod directory, ignoring"

Then it loads the game and takes me to a choose leader screen with the random leader and an error message saying that it could not read the WB save.

My RFCEurope folder is in BTS/Mods, where it should be.
 
Revised map with changes to Eastern Europe:

-Fixed rivers in Hungary to flow the right way.
-Reduced the size of the marshes in Poland/Lithuania.
-Added Białowieża forest, with timber and deer. Considered adding furs as well, but had added them to Dniester headwaters. It's a large patch of dense forest, but there are a couple of normal forest patches for city sites.
-Added a bunch of resources to Poland, Hungary, and Austria.
-Removed hill from underneath Gdansk. Added a few near Warsawa.



Question on Wroclaw/Krakow - what was the basis of that decision? I know that we went with Warsawa over Krakow to avoid crowding Austria - is that why we went with Wroclaw? I'm fine with either - Wroclaw provides more of a buffer vs. Germany.
 

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Question on Wroclaw/Krakow - what was the basis of that decision? I know that we went with Warsawa over Krakow to avoid crowding Austria - is that why we went with Wroclaw? I'm fine with either - Wroclaw provides more of a buffer vs. Germany.

My recollection of that was this. Warsaw should start as the historic capital and Wroclaw flipping, leaving the player to choose to found Krakow or not. Even the founding of Krakow doesn't seriously hamper Austria as it has plenty of room to the north and south even after flipping Prague. In fact the real buffer against Germany is Prague anyway. I'm fine with the present set-up unless others have serious objections.
 
Nice st. Lucifer. But I have one comment. All Civs (Burgundian and Franks) started with twice the starting units. I think all other Civs have the same.

Ah, crap, you're right. I'm sorry, it's been a while - I forgot to take them out after the fact. If you don't mind starting a game by fixing that in WB, the map should be playable - if not, I posted it intending to have it folded into the next update. Thinking about it, I forgot to redo Morocco - I'll try to fix the unit issue when I take care of that section of the map. Thanks for the feedback.
 
I did a redesign of Germany's geography a while back. Has anyone considered merging that into the main mmap? (I can give you a link to the images if you'd like, but for some reason the WB Save from it doesn't work properly.)
 
I did a redesign of Germany's geography a while back. Has anyone considered merging that into the main mmap? (I can give you a link to the images if you'd like, but for some reason the WB Save from it doesn't work properly.)

I'd love to see it. You can post it here as an image file, or PM it to me, and I'll do my best to integrate it into the next WBS.
 
Hello 3Miro and others.

First of all, good job. As a Civ3 modder with a crush on medieval Europe (sig) I was toying with Civ4 lately (kind of too late, but I didn't like it when it came out), especially since what I thought to be the Civ 4 medieval mod (EMA) is dead. Now this mod kind of killed my drive since while of different scope, it is pretty much what I was looking for, and plays smoothly, without being bloated with bazillion of other modcomps and additions. Well, I had one CTD but I'll blame it on alt-tabbing since nothing else comes to mind.

My initial comments are mainly of linguistic and historical nature, which is something that probably doesn't bother you at this point, but someone has to do the nitpicking when others do technical stuff ;)

If I may suggest a nicer way of naming forest tiles:
Dense Forest -> Forest
Forest -> Woodland (lower density by definition)

"Romaii" looks like a spelling error, you probably meant "Romaioi" or "Rhomaioi", that's how the word is rendered at least. I'm not fond of using autonyms over English but if you want to go there, "Basilea ton Romaion" (Roman Empire) is the actual name Byzantines/Romaioi used for their empire.

"Moscowans" is another oddity - should be either Moscovites or Muscovites - the latter is better as it was historically used to refer to the people of the Duchy of Moscow / Muscovy, not just the city.

A more general term for "Cordobans" would be The Moors = all Arabs/Berbers of Al-Andalus.

I'm not sure why the leader of Burgundy is called Charles V... I'd suggest Phillip III the Good, that's when Dijon was at its peak. As far as the Duchy goes, I assume you just did the same kind of stretch that I did, that is treating the 9th c. Kingdom and 15th c. Duchy as one deal. I mean, it can pass, but with the RFC functionality I expected to see the Duchy start out later, which would give much more historical results.

From playing as Poland:

The starting location for Poles is ok, but Warsaw didn't exist as a town until some 300 years later. It could be done better, with Poznan or Plock as the early capital though I doubt you want to get into this for the sake of accuracy (Plock is +1W of Warsaw but it'd still require moving Wroclaw 1 tile south etc.). Also, the original name for Wroclaw would be Bohemian Vratislav not German Breslau. Nitpicking as I said ;)

Mountains in southern Poland are a bit too flat - I'd "close" the Carpathians, making a more pronounced border but with 1-2 passages towards Hungary. Also, instead of gold, the area around Krakow could use some salt - at times, up to 1/3 of Poland's wealth was coming from salt mines there, including the oldest salt mine in Europe (13c).

Last minor detail: Gdansk was supposedly founded by Piasts, aka 10th c. Poles. A better town to represent baltic pagans would be Old Prussian Tvanksta, that is the original site of Koenigsberg. That, or both - either way, they would last a bit longer to harass the Poles.
 
Ah, crap, you're right. I'm sorry, it's been a while - I forgot to take them out after the fact. If you don't mind starting a game by fixing that in WB, the map should be playable - if not, I posted it intending to have it folded into the next update. Thinking about it, I forgot to redo Morocco - I'll try to fix the unit issue when I take care of that section of the map. Thanks for the feedback.

As I said elsewhere, the productivity of Morocco isn't a critical issue ATM as building productive cities there are not required for any civs UHV. And you can build 2 or 3 good ones now if you space them right. I'd like to see it as a more of a priority if we make Cordoba respawn there after x date.
BTW. Did my recollection of the Wroclaw/Krakow debate explain what you were asking about?
 
As I said elsewhere, the productivity of Morocco isn't a critical issue ATM as building productive cities there are not required for any civs UHV. And you can build 2 or 3 good ones now if you space them right. I'd like to see it as a more of a priority if we make Cordoba respawn there after x date.
BTW. Did my recollection of the Wroclaw/Krakow debate explain what you were asking about?

Yeah, thanks. I'm fine with the status quo on Poland, although I think the Plock suggestion is interesting. I hesitated to respond as we're contributing to the clutter in the files thread.

I think I'm still going to tweak Morocco as I'm doing the other sections. It may not be a priority, but the fewer times we have to redo the French and Burgundian stacks of starting units, the better off we are. :)


I'm hereby going to recommend that we continue civ and map discussions in one of the other threads devoted to the purpose.
 
I agree. FILES ONLY here.
 
When is the next version due?
I'll try to post the new wonders before friday.

I cannot say exactly when the next version will come out. So far I haven't had much time to do things -- pretty much all I've done is updated the reference maps, though others have been contributing (micbic's fixes and St. Lucifer's new map) so there's starting to be enough stuff. Certainly if you get new buildings/wonders posted sometime this weekend they will make it into Alpha 7.
 
I cannot say exactly when the next version will come out. So far I haven't had much time to do things -- pretty much all I've done is updated the reference maps, though others have been contributing (micbic's fixes and St. Lucifer's new map) so there's starting to be enough stuff. Certainly if you get new buildings/wonders posted sometime this weekend they will make it into Alpha 7.

I'll post my newest text files this weekend. (first post new text threat)
 
My recollection of that was this. Warsaw should start as the historic capital and Wroclaw flipping, leaving the player to choose to found Krakow or not. Even the founding of Krakow doesn't seriously hamper Austria as it has plenty of room to the north and south even after flipping Prague. In fact the real buffer against Germany is Prague anyway. I'm fine with the present set-up unless others have serious objections.

Unfortunately prague is in german respawnzone and has no resources. I would move the deer and silver and change spawning zone.
 
I cannot say exactly when the next version will come out. So far I haven't had much time to do things -- pretty much all I've done is updated the reference maps, though others have been contributing (micbic's fixes and St. Lucifer's new map) so there's starting to be enough stuff. Certainly if you get new buildings/wonders posted sometime this weekend they will make it into Alpha 7.

Ooops. Still in time for the files this evening?
 
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